ShirenY
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211dd2fb53
Transform mesh's AABB to skeleton's space when calculate mesh's bounds.
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1 jaar geleden |
Bradley Clemetson
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2302c7102f
Allow for external python scripts to call the build python headers via external scripts
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1 jaar geleden |
clayjohn
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eb9c2b878a
Automatically transform Skeleton2D calculations so pivots are not needed
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2 jaren geleden |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 jaren geleden |
Rémi Verschelde
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2b056115ef
Merge pull request #70091 from clayjohn/bone-aabbs
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2 jaren geleden |
clayjohn
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ef246d9156
Remove mesh bone_aabbs as they are not used anywhere and calculating them is a pain
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2 jaren geleden |
clayjohn
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b7088bbf52
Cache mesh AABB when modified by skeleton and update instance AABB when
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2 jaren geleden |
clayjohn
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f33ffd9ab4
Add Skeletons and Blend Shapes to the OpenGL renderer
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2 jaren geleden |
clayjohn
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9ce57050a5
Add GPUParticles to the OpenGL3 renderer.
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2 jaren geleden |
Gordon MacPherson
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56df8d5f19
Fix EXE_BAD_ACCESS caused by optional argument
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2 jaren geleden |
clayjohn
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bbbcdd725a
Remove requirement to have vertex positions when creating a mesh. Meshes can now be constructed from an index buffer alone
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2 jaren geleden |
Rémi Verschelde
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90019676b0
Code quality: Fix header guards consistency
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2 jaren geleden |
Bastiaan Olij
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ecfcfd97fa
Split dependency logic
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2 jaren geleden |
clayjohn
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5f52936350
Implement MultiMesh in 3D and flesh out MultiMesh functions
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2 jaren geleden |
clayjohn
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fb860265e0
Implement 2D Meshes and MultiMeshes in GLES3 backend
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2 jaren geleden |
reduz
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45af29da80
Add a new HashSet template
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2 jaren geleden |
reduz
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746dddc067
Replace most uses of Map by HashMap
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2 jaren geleden |
clayjohn
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652adcd5bf
Basic 3D rendering
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2 jaren geleden |
clayjohn
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3bb8e6a9fe
SkyShaders working
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2 jaren geleden |
clayjohn
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1182c95533
Add MeshStorage to GLES3
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2 jaren geleden |
Bastiaan Olij
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b8be7903f3
Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage
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2 jaren geleden |