Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde 90019676b0 Code quality: Fix header guards consistency %!s(int64=2) %!d(string=hai) anos
  reduz 746dddc067 Replace most uses of Map by HashMap %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde fe52458154 Update copyright statements to 2022 %!s(int64=3) %!d(string=hai) anos
  Yuri Roubinsky fd9c92d4ab Add a shader warning when the uniform buffer limit is exceeded %!s(int64=3) %!d(string=hai) anos
  Yuri Roubinsky 5ba93619fa Allow using empty statements in the shader, added formatting warning %!s(int64=3) %!d(string=hai) anos
  Yuri Roubinsky 5100eed012 Added a shader warning about unused local variable %!s(int64=3) %!d(string=hai) anos
  Yuri Roubinsky 084648bd18 Basic warning support implementation for the Godot Shading Language. %!s(int64=4) %!d(string=hai) anos