Juan Linietsky
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407b16ab00
Debug CanvasItem redraw
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il y a 1 an |
clayjohn
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40d70bf9b8
Fallback to linear color texture when using 2D HDR and MSDF font
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il y a 1 an |
clayjohn
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57eb762bae
Add option to enable HDR rendering in 2D
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il y a 1 an |
ChibiDenDen
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35715e510f
replace sampler arrays with constant sampler elements
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il y a 1 an |
jainl28patel
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390f83bf5a
fix normal map not flipping in sprite2D
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il y a 1 an |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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il y a 1 an |
Yuri Rubinsky
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56954485ed
Refactor `ShaderData` & fix the sorting of shader uniforms
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il y a 2 ans |
clayjohn
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0a88c68d0a
Detect and report if 2D particles use the screen SDF
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il y a 2 ans |
clayjohn
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0e5a98cdd8
Fix drawing of 2D skeletons in the RD renderer.
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il y a 2 ans |
clayjohn
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2ec234ff67
Add 2D shadows and canvas SDF to OpenGL3 renderer
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il y a 2 ans |
clayjohn
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09b1a6f85f
Improve behaviour of clip_children by clipping
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il y a 2 ans |
Yuri Rubinsky
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8191b3c110
Rename `uniform` to `parameter` across the engine
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il y a 2 ans |
bruvzg
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bcc3643989
Add font LCD sub-pixel anti-aliasing support.
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il y a 2 ans |
Max Hilbrunner
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019d6584ee
Merge pull request #64167 from clayjohn/screen-texture-hint
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il y a 2 ans |
clayjohn
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028ef2edc8
Add shader uniform hints for screen textures so users can specify custom filter and repeat modes.
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il y a 2 ans |
Hugo Locurcio
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db22b7ded0
Rename shader parameter uniform setter/getter methods for consistency
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il y a 2 ans |
Bastiaan Olij
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81c6f73109
Changed storage structs to private
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il y a 2 ans |
Rémi Verschelde
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90019676b0
Code quality: Fix header guards consistency
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il y a 2 ans |
reduz
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f649678402
Clean up Shader Preprocessor
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il y a 2 ans |
Bastiaan Olij
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ecfcfd97fa
Split dependency logic
|
il y a 2 ans |
reduz
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746dddc067
Replace most uses of Map by HashMap
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il y a 2 ans |
Rémi Verschelde
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c273ddc3ee
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
|
il y a 2 ans |
Rémi Verschelde
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f8ab79e68a
Zero initialize all pointer class and struct members
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il y a 2 ans |
Bastiaan Olij
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36defd1179
Extract global variable, shader and material storage
|
il y a 2 ans |
Bastiaan Olij
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57e5a33623
Split dummy renderer classes into separate files
|
il y a 2 ans |
Rémi Verschelde
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8b8e858778
Merge pull request #54489 from briansemrau/texture-delete-update
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il y a 2 ans |
clayjohn
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99064d57db
New OpenGL batching canvas renderer
|
il y a 3 ans |
Rémi Verschelde
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fe52458154
Update copyright statements to 2022
|
il y a 2 ans |
Yuri Roubinsky
|
826e781bfa
Fix default_texture_param in shader pipeline to support uniform arrays
|
il y a 3 ans |
Brian Semrau
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4a1c28460e
Fix materials not updating when texture replaced/deleted
|
il y a 3 ans |