Historique des commits

Auteur SHA1 Message Date
  Juan Linietsky 407b16ab00 Debug CanvasItem redraw il y a 1 an
  clayjohn 40d70bf9b8 Fallback to linear color texture when using 2D HDR and MSDF font il y a 1 an
  clayjohn 57eb762bae Add option to enable HDR rendering in 2D il y a 1 an
  ChibiDenDen 35715e510f replace sampler arrays with constant sampler elements il y a 1 an
  jainl28patel 390f83bf5a fix normal map not flipping in sprite2D il y a 1 an
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all il y a 1 an
  Yuri Rubinsky 56954485ed Refactor `ShaderData` & fix the sorting of shader uniforms il y a 2 ans
  clayjohn 0a88c68d0a Detect and report if 2D particles use the screen SDF il y a 2 ans
  clayjohn 0e5a98cdd8 Fix drawing of 2D skeletons in the RD renderer. il y a 2 ans
  clayjohn 2ec234ff67 Add 2D shadows and canvas SDF to OpenGL3 renderer il y a 2 ans
  clayjohn 09b1a6f85f Improve behaviour of clip_children by clipping il y a 2 ans
  Yuri Rubinsky 8191b3c110 Rename `uniform` to `parameter` across the engine il y a 2 ans
  bruvzg bcc3643989 Add font LCD sub-pixel anti-aliasing support. il y a 2 ans
  Max Hilbrunner 019d6584ee Merge pull request #64167 from clayjohn/screen-texture-hint il y a 2 ans
  clayjohn 028ef2edc8 Add shader uniform hints for screen textures so users can specify custom filter and repeat modes. il y a 2 ans
  Hugo Locurcio db22b7ded0 Rename shader parameter uniform setter/getter methods for consistency il y a 2 ans
  Bastiaan Olij 81c6f73109 Changed storage structs to private il y a 2 ans
  Rémi Verschelde 90019676b0 Code quality: Fix header guards consistency il y a 2 ans
  reduz f649678402 Clean up Shader Preprocessor il y a 2 ans
  Bastiaan Olij ecfcfd97fa Split dependency logic il y a 2 ans
  reduz 746dddc067 Replace most uses of Map by HashMap il y a 2 ans
  Rémi Verschelde c273ddc3ee Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` il y a 2 ans
  Rémi Verschelde f8ab79e68a Zero initialize all pointer class and struct members il y a 2 ans
  Bastiaan Olij 36defd1179 Extract global variable, shader and material storage il y a 2 ans
  Bastiaan Olij 57e5a33623 Split dummy renderer classes into separate files il y a 2 ans
  Rémi Verschelde 8b8e858778 Merge pull request #54489 from briansemrau/texture-delete-update il y a 2 ans
  clayjohn 99064d57db New OpenGL batching canvas renderer il y a 3 ans
  Rémi Verschelde fe52458154 Update copyright statements to 2022 il y a 2 ans
  Yuri Roubinsky 826e781bfa Fix default_texture_param in shader pipeline to support uniform arrays il y a 3 ans
  Brian Semrau 4a1c28460e Fix materials not updating when texture replaced/deleted il y a 3 ans