Commit History

作者 SHA1 備註 提交日期
  clayjohn 8ce4f655f4 Only print physics sync warning on dev builds to avoid warning spam from using move_and_slide 4 月之前
  Pedro J. Estébanez 1589433e8f Apply additional fixes to servers' threading 7 月之前
  Juan Linietsky 65686dedf9 Use WorkerThreadPool for Server threads 7 月之前
  Pedro J. Estébanez c217041afd Remove traces of the extinct RID preallocate feature 11 月之前
  Dragos Daian 0fcfb07246 Update PinJoint2D API with angle limits and motor speed 1 年之前
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 1 年之前
  Mansur Isaev efd4dc20a3 Add `area_get_collision_layer` and `area_get_collision_mask` 2 年之前
  Ricardo Buring ff4e72a0bc PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a Callable 2 年之前
  Silc Renew b31115cdc1 Add collision weight to PhysicsBody for penetrations must be avoided 2 年之前
  Aaron Franke 0ae00a07d6 Rename variable names for some singletons 2 年之前
  Rémi Verschelde fe52458154 Update copyright statements to 2022 2 年之前
  PouleyKetchoupp 940f3fde5c Improve RigidDynamicBody force and torque API 3 年之前
  PouleyKetchoupp 2273a78af1 Update space parameters in 2D and 3D 3 年之前
  PouleyKetchoupp 3d1c123d45 Separate space override modes for gravity/damping in Area 3 年之前
  rafallus 770e3a8e51 Use `Callable` in Area monitor callback 3 年之前
  Marcel Admiraal 87a4ba492e Remove unimplemented methods 3 年之前
  PouleyKetchoupp cc39dca9f7 Rename Godot Physics classes from *SW to Godot* 3 年之前