clayjohn
|
385ee5c70b
Implement Physical Light Units as an optional setting.
|
2 years ago |
Hugo Locurcio
|
09bedcead4
Add a per-light volumetric fog energy property
|
3 years ago |
Hugo Locurcio
|
baaa7503c7
Add a shadow opacity property to Light3D
|
2 years ago |
Hugo Locurcio
|
aea104deb7
Remove unused `shadow_color` property from Light3D
|
3 years ago |
Hugo Locurcio
|
e962900f23
Rename and reorder bake mode properties for consistency
|
3 years ago |
reduz
|
700f9d916d
More fixes to mobile renderer
|
3 years ago |
reduz
|
ca117910da
Fixes and optimizations to mobile renderer
|
3 years ago |
jfons
|
6995b0429c
Assorted fixes to UV unwrapping and GPU lightmapper
|
3 years ago |
Bastiaan Olij
|
58ff0dac1a
Create mobile renderer
|
4 years ago |