Historia zmian

Autor SHA1 Wiadomość Data
  Pedro J. Estébanez 09aa1bbdb3 Fix unsupported sampler filter used for voxel GI 1 rok temu
  clayjohn 5e90b90a97 Don't attempt to create or use an R8_UINT texture as storage if VRS is not supported 2 lat temu
  clayjohn 385ee5c70b Implement Physical Light Units as an optional setting. 2 lat temu
  luz paz 38aaaa3cf9 Fix various typos not caught by codespell 2 lat temu
  Bastiaan Olij d139131aab Adding Variable Rate Shading support to Godot 3 lat temu
  Bastiaan Olij 997810e417 Split GI effects and fix stereoscopic rendering of GI effects 2 lat temu