Chinmay Awale
|
c118256865
added state sync after call to _integrate_forces
|
1 year ago |
fabriceci
|
1381e6da4f
Exposes the apply_floor_snap function to allow a snap to be made regardless of velocity.
|
1 year ago |
Rémi Verschelde
|
d95794ec8a
One Copyright Update to rule them all
|
1 year ago |
Rémi Verschelde
|
151e1355e8
Merge pull request #63650 from fabriceci/apply-moving-platform-angular-velocity
|
1 year ago |
Haoyu Qiu
|
42ab2b9ef5
Revert move vector parameter name to motion
|
2 years ago |
Marc Gilleron
|
aed3822a93
Change return type of `get_configuration_warnings` to `PackedStringArray`
|
2 years ago |
fabriceci
|
a72d5be2c6
Add recovery_as_collision in move_and_collide/test_move
|
2 years ago |
Rémi Verschelde
|
f9f2446972
Merge pull request #64367 from Mickeon/rename-var-to-str
|
2 years ago |
Micky
|
59e11934d8
Rename `str2var` to `str_to_var` and similar
|
2 years ago |
fabriceci
|
f8cc88fab3
Restore RigidBody2/3D, SoftBody names in physics
|
2 years ago |
fabriceci
|
31549dca29
Shorten variable names for moving platforms in CharacterBody
|
2 years ago |
fabriceci
|
59bf35f3df
Improves the API for monitoring contacts in RigidDynamicBody
|
2 years ago |
fabriceci
|
3f9db7b398
Adds a method to return the angular velocity of a platform
|
2 years ago |
kobewi
|
1abdffe7a0
Replace Array return types with TypedArray 2
|
2 years ago |
Yuri Sizov
|
1a24c9e14b
Make `_validate_property` a multilevel method
|
2 years ago |
Silc Renew
|
7331295523
add get_depth() to KinematicCollision3D as same of 2D
|
2 years ago |
Rémi Verschelde
|
90019676b0
Code quality: Fix header guards consistency
|
2 years ago |
reduz
|
746dddc067
Replace most uses of Map by HashMap
|
2 years ago |
fabriceci
|
528dfbf63e
Fix 2D jitter on slight slope
|
2 years ago |
MrSwedish
|
97c5fd17a7
Add linear_velocity and angular_velocity to PhysicalBone3D
|
2 years ago |
Chris Bradfield
|
849d34ba8e
Rename motion_velocity to velocity
|
2 years ago |
fabriceci
|
cc3c4d6323
Revert #53174 (applying the delta in move and collide), rename rec_vel to distance and improve the doc description
|
2 years ago |
fabriceci
|
856142a97d
rename free mode to floating mode
|
2 years ago |
Rémi Verschelde
|
fe52458154
Update copyright statements to 2022
|
2 years ago |
PouleyKetchoupp
|
940f3fde5c
Improve RigidDynamicBody force and torque API
|
3 years ago |
PouleyKetchoupp
|
daf7dcac7a
Improved RigidDynamicBody linear/angular damping override
|
4 years ago |
PouleyKetchoupp
|
4f8d761be6
Fix physics glitch with TileMap moving platforms
|
3 years ago |
PouleyKetchoupp
|
3ae5687d48
Script interface improvements for test body motion
|
3 years ago |
Camille Mohr-Daurat
|
c7ee029acd
Merge pull request #53302 from nekomatata/physics-bone-remove-editor-code
|
3 years ago |
PouleyKetchoupp
|
ca30b70943
Remove editor code in PhysicalBone3D
|
3 years ago |