提交歷史

作者 SHA1 備註 提交日期
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 年之前
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 年之前
  Aaron Franke eb4902a455 Fix some unnecessary includes 3 年之前
  Aaron Franke 6811a45b59 Use real_t in non-physics 2D nodes 4 年之前
  Rafał Mikrut 003bb8e1a8 Initialize class variables with default values in scene/ [1/2] 4 年之前
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 年之前
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 4 年之前
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 5 年之前
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 年之前
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 年之前
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 年之前
  Sofox 43cbef219b Overhauled the ParallaxBackground system so that it works properly regardless of the zoom of the camera. 7 年之前
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 年之前
  TwistedTwigleg 00f6c85928 Synchronize parameter names in definition and declaration 7 年之前
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 年之前
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 年之前
  Juan Linietsky bc26f90581 Type renames: 8 年之前
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 8 年之前
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 年之前
  Juan Linietsky 282da142ae Added an option to ParallaxLayer to add an extra scroll offset, helps if you want to make clouds to move by themselves and animate that, for example. 8 年之前
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 年之前
  Federico Pacheco 7a516d13e2 ParallaxBackground: added option to ignore camera zoom 9 年之前
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 年之前
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 年之前