Commit History

Author SHA1 Message Date
  MewPurPur e39875a20d Add closed property to Line2D 1 year ago
  kobewi de4a3fa151 Unify and streamline connecting to Resource changes 1 year ago
  Danil Alexeev eb391d3302 Display `BitField[Enum]` in docs to distinguish from `Enum` 1 year ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  Micky e31bb5ffeb Rename `CanvasItem.update()` to `queue_redraw()` 2 years ago
  Yuri Sizov fff0e7b8e2 Clarify the Line2D, Curve2D/3D documentation and fix parameter names 2 years ago
  Aaron Franke 5dc3bfb80e Use suffixes for units in nodes and resources 3 years ago
  Rémi Verschelde 4f40a71e03 Merge pull request #57436 from AnilBK/change-scopes 3 years ago
  Hugo Locurcio 6b52aa67b8 Add a property hint for the Line2D Round Precision property 3 years ago
  Rémi Verschelde 0f5455230c Use `switch` consistently in `_notification` (`scene` folder) 3 years ago
  Anilforextra bb5d130509 Code quality cleanup for some variable scopes. 3 years ago
  Anilforextra fc27636999 Vectors: Use clear() and has(). 3 years ago
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 years ago
  Lightning_A e078f970db Rename `remove()` to `remove_at()` when removing by index 3 years ago
  kleonc df49fdd189 Line2D::set_point_position Fail if passed index is out of bounds 4 years ago
  Rafał Mikrut 003bb8e1a8 Initialize class variables with default values in scene/ [1/2] 4 years ago
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 years ago
  Andrii Doroshenko (Xrayez) 8ce2f401dd Fixup `ColorRamp` to `Gradient` renames 4 years ago
  Andrii Doroshenko (Xrayez) 69d5de632e Split `Geometry` singleton into `Geometry2D` and `Geometry3D` 4 years ago
  Rémi Verschelde 0ee0fa42e6 Style: Enforce braces around if blocks and loops 4 years ago
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 4 years ago
  Tomasz Chabora 458cbef64e Make Line2D be white by default 4 years ago
  Juan Linietsky a6f3bc7c69 Renaming of servers for coherency. 4 years ago
  Rémi Verschelde f742dabafe Signals: Manually port most of remaining connect_compat uses 5 years ago
  Juan Linietsky 33b5c57199 Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 5 years ago
  Juan Linietsky 69c95f4b4c Reworked signal connection system, added support for Callable and Signal objects and made them default. 5 years ago
  Juan Linietsky 3205a92ad8 PoolVector is gone, replaced by Vector 5 years ago
  Juan Linietsky e1b3444415 Bugfixes and ability to better specify filter and repeat modes everywhere. 5 years ago
  Juan Linietsky 9b0dd4f571 A lot of progress with canvas rendering, still far from working. 5 years ago
  Juan Linietsky 3f335ce3d4 Texture refactor 5 years ago