Rémi Verschelde
|
25b2f1780a
Style: Harmonize header includes in modules
|
1 year ago |
George Marques
|
0ba6048ad3
Add support for static variables in GDScript
|
1 year ago |
Rémi Verschelde
|
d95794ec8a
One Copyright Update to rule them all
|
1 year ago |
rune-scape
|
2dfc6d5b69
GDScript: Allow out of order member resolution
|
1 year ago |
Adam Scott
|
ff544df926
Fix `GDScriptCache` to not remove scripts/scenes individually when clearing
|
1 year ago |
Adam Scott
|
88f3045301
Move GDScript uninitialization to `GDScriptLanguage::finalize()`
|
2 years ago |
Adam Scott
|
69bb7e5b11
Fix singleton scene cyclic loading
|
2 years ago |
Adam Scott
|
eb62d241c0
[godot#61386] Fix autoload scenes implicit types
|
2 years ago |
Adam Scott
|
5704055d30
Fix cyclic references in GDScript 2.0
|
2 years ago |
Rune
|
bce6f1792e
GDScript compiler subclass bugfixes
|
2 years ago |
Rindbee
|
f1a4041f52
Load/update GDScript from disk on load if cache mode is CACHE_MODE_IGNORE
|
2 years ago |
reduz
|
45af29da80
Add a new HashSet template
|
2 years ago |
reduz
|
746dddc067
Replace most uses of Map by HashMap
|
2 years ago |
Rémi Verschelde
|
fe52458154
Update copyright statements to 2022
|
2 years ago |
Pedro J. Estébanez
|
10c9c2ccd4
Avoid crash after a parsing error in GDScript
|
3 years ago |
Pedro J. Estébanez
|
04688b92ff
Rename Reference to RefCounted
|
3 years ago |
Rémi Verschelde
|
b5334d14f7
Update copyright statements to 2021
|
3 years ago |
reduz
|
127458ed17
Reorganized core/ directory, it was too fatty already
|
4 years ago |
George Marques
|
d36d7e2a1c
GDScript: Use pointer instead of references in cache
|
4 years ago |
George Marques
|
a0f54cb95e
Wrap up GDScript 2.0 base implementation
|
4 years ago |
George Marques
|
7adb0d77cc
Add GDScript cache singleton
|
4 years ago |