Rémi Verschelde
|
a9c864dc35
Merge pull request #83039 from KoBeWi/it's_always_the_cache
|
1 year ago |
Matthew Borkowski
|
2d262c072b
Fix `GDScriptCache::get_full_script` eating parsing errors because of early exit
|
1 year ago |
kobewi
|
6849cf48d1
Fix GDScript cache assigning UID as scene path
|
1 year ago |
A Thousand Ships
|
517e9f8aef
[Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
|
1 year ago |
ocean (they/them)
|
955049670f
GDScript: Add static analysis error reporting in GDScriptCache::get_full_script()
|
1 year ago |
Rémi Verschelde
|
5f9175f969
Merge pull request #76954 from Rindbee/return-null-on-fail-load-script
|
1 year ago |
Rindbee
|
cbce374f68
Returns null and does not cache when the source code of the script fails to load
|
1 year ago |
Rémi Verschelde
|
25b2f1780a
Style: Harmonize header includes in modules
|
1 year ago |
George Marques
|
0ba6048ad3
Add support for static variables in GDScript
|
1 year ago |
Rémi Verschelde
|
d95794ec8a
One Copyright Update to rule them all
|
2 years ago |
Adam Scott
|
c3f12592da
Cache script when reloading even if there's errors.
|
2 years ago |
rune-scape
|
2dfc6d5b69
GDScript: Allow out of order member resolution
|
2 years ago |
Adam Scott
|
0139bd04b2
Fix `GDScriptCache::clear()` crash when clearing packed scenes
|
2 years ago |
Adam Scott
|
ff544df926
Fix `GDScriptCache` to not remove scripts/scenes individually when clearing
|
2 years ago |
Adam Scott
|
59c6642f2a
Add missing packed scene cache clear inside `GDScriptCache::clear()`
|
2 years ago |
Adam Scott
|
88f3045301
Move GDScript uninitialization to `GDScriptLanguage::finalize()`
|
2 years ago |
Rémi Verschelde
|
4555ccdf98
Merge pull request #69224 from adamscott/fix-PackedScene-reload_from_file
|
2 years ago |
Adam Scott
|
a34a26eb66
Add PackedScene::reload_from_file() override
|
2 years ago |
Adam Scott
|
4e60689695
Fix cyclic reference base being loaded but not valid (which is ok)
|
2 years ago |
Adam Scott
|
69bb7e5b11
Fix singleton scene cyclic loading
|
2 years ago |
Rémi Verschelde
|
c474e2f639
Merge pull request #68987 from adamscott/fix-godot#61386-autoload-scenes-implicit-types
|
2 years ago |
Adam Scott
|
eb62d241c0
[godot#61386] Fix autoload scenes implicit types
|
2 years ago |
Adam Scott
|
e86e15571f
[godot#68971] Fetch cached scene if it exists in `GDScriptCache`
|
2 years ago |
Rémi Verschelde
|
190226098b
Merge pull request #68929 from adamscott/add-rename-check
|
2 years ago |
Adam Scott
|
98ceb7ecf5
Add move_script check before executing logic
|
2 years ago |
rune-scape
|
5ef971da1a
GDScript: Cache scripts after parse error
|
2 years ago |
rune-scape
|
a6410878db
Fix empty text in editor
|
2 years ago |
Adam Scott
|
5704055d30
Fix cyclic references in GDScript 2.0
|
2 years ago |
Rune
|
bce6f1792e
GDScript compiler subclass bugfixes
|
2 years ago |
Rindbee
|
f1a4041f52
Load/update GDScript from disk on load if cache mode is CACHE_MODE_IGNORE
|
2 years ago |