Commit History

Author SHA1 Message Date
  Rémi Verschelde a9c864dc35 Merge pull request #83039 from KoBeWi/it's_always_the_cache 1 year ago
  Matthew Borkowski 2d262c072b Fix `GDScriptCache::get_full_script` eating parsing errors because of early exit 1 year ago
  kobewi 6849cf48d1 Fix GDScript cache assigning UID as scene path 1 year ago
  A Thousand Ships 517e9f8aef [Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 1 year ago
  ocean (they/them) 955049670f GDScript: Add static analysis error reporting in GDScriptCache::get_full_script() 1 year ago
  Rémi Verschelde 5f9175f969 Merge pull request #76954 from Rindbee/return-null-on-fail-load-script 1 year ago
  Rindbee cbce374f68 Returns null and does not cache when the source code of the script fails to load 1 year ago
  Rémi Verschelde 25b2f1780a Style: Harmonize header includes in modules 1 year ago
  George Marques 0ba6048ad3 Add support for static variables in GDScript 1 year ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  Adam Scott c3f12592da Cache script when reloading even if there's errors. 2 years ago
  rune-scape 2dfc6d5b69 GDScript: Allow out of order member resolution 2 years ago
  Adam Scott 0139bd04b2 Fix `GDScriptCache::clear()` crash when clearing packed scenes 2 years ago
  Adam Scott ff544df926 Fix `GDScriptCache` to not remove scripts/scenes individually when clearing 2 years ago
  Adam Scott 59c6642f2a Add missing packed scene cache clear inside `GDScriptCache::clear()` 2 years ago
  Adam Scott 88f3045301 Move GDScript uninitialization to `GDScriptLanguage::finalize()` 2 years ago
  Rémi Verschelde 4555ccdf98 Merge pull request #69224 from adamscott/fix-PackedScene-reload_from_file 2 years ago
  Adam Scott a34a26eb66 Add PackedScene::reload_from_file() override 2 years ago
  Adam Scott 4e60689695 Fix cyclic reference base being loaded but not valid (which is ok) 2 years ago
  Adam Scott 69bb7e5b11 Fix singleton scene cyclic loading 2 years ago
  Rémi Verschelde c474e2f639 Merge pull request #68987 from adamscott/fix-godot#61386-autoload-scenes-implicit-types 2 years ago
  Adam Scott eb62d241c0 [godot#61386] Fix autoload scenes implicit types 2 years ago
  Adam Scott e86e15571f [godot#68971] Fetch cached scene if it exists in `GDScriptCache` 2 years ago
  Rémi Verschelde 190226098b Merge pull request #68929 from adamscott/add-rename-check 2 years ago
  Adam Scott 98ceb7ecf5 Add move_script check before executing logic 2 years ago
  rune-scape 5ef971da1a GDScript: Cache scripts after parse error 2 years ago
  rune-scape a6410878db Fix empty text in editor 2 years ago
  Adam Scott 5704055d30 Fix cyclic references in GDScript 2.0 2 years ago
  Rune bce6f1792e GDScript compiler subclass bugfixes 2 years ago
  Rindbee f1a4041f52 Load/update GDScript from disk on load if cache mode is CACHE_MODE_IGNORE 2 years ago