David Snopek
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398ee08375
Add multiview to the opengl3 driver
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2 年之前 |
Yuri Rubinsky
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5322b171de
Fix tonemapper shader to correctly apply alpha channel
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2 年之前 |
clayjohn
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99064d57db
New OpenGL batching canvas renderer
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3 年之前 |
Clay John
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8a10bb7d0d
Use OpenGL 3.3 core profile instead of compatibility profile
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3 年之前 |
Rémi Verschelde
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386968ea97
Remove obsolete GLES3 backend
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4 年之前 |
Holger Dammertz
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aa3ef8893b
Removed clamping of the Linear tonemapping when KEEP_3D_LINEAR
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5 年之前 |
Rémi Verschelde
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5fc86026ca
Fix typos with codespell
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5 年之前 |
Rémi Verschelde
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8c9c1d6882
Merge pull request #21436 from CptPotato/tonemap-fixes
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6 年之前 |
luz.paz
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08bde5b2de
Misc. typos
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6 年之前 |
alex-poe
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5cd00c3780
fix reinhard tonemapper, modified filmic tonemapper, added internal exposure bias
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6 年之前 |
Rémi Verschelde
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4226d56ca9
Style: Enable clang-format on GLSL shaders
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6 年之前 |
Rémi Verschelde
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1b6d75a599
Style: Fix code formatting in GLES3 shaders
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6 年之前 |
alex-poe
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37357c86cd
reformatted and restructured tonemap.glsl
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6 年之前 |
alex-2b17x4
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7fe75bb43b
added 'whitepoint' to ACES tonemapping
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6 年之前 |
Bastiaan Olij
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6f7fefa489
Added option to viewport to keep linear color
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6 年之前 |
Hiroshi Ogawa
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cb2e88ead6
Fix viewport vflip
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7 年之前 |
Rémi Verschelde
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411f0755a8
Fix Reindhart tonemapping, invalid type in signature
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7 年之前 |
Juan Linietsky
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f5277e347d
Fixes to glow and auto exposure, closes #9797, closes #9106
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7 年之前 |
Juan Linietsky
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772485cdb3
Several changes to better run in mobile.
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7 年之前 |
Juan Linietsky
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612ab8fcdb
-Restored multithread capability to VisualServer
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7 年之前 |
Juan Linietsky
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0fb99306ff
-working SCREEN_TEXTURE, SCREEN_UV shader variables
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7 年之前 |
Juan Linietsky
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22a90e8f2a
DOF blur, near and far fields..
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8 年之前 |
Juan Linietsky
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18ebd22000
Multi stage glow with light bleeding from HDR
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8 年之前 |
Juan Linietsky
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8534ced22d
Tonemapping and Auto Exposure support
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8 年之前 |