Commit történet

Szerző SHA1 Üzenet Dátum
  kobewi c0083e431b Cleanup unused engine code v2 2 éve
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 1 éve
  lawnjelly 1485924a2b Float literals - fix main primitives to use real_t casting 2 éve
  lawnjelly 5298e16e80 Float literals - fix main primitives to use .f 2 éve
  Rémi Verschelde e223bad86d Core: Move Vector2i to its own `vector2i.h` header 2 éve
  Rémi Verschelde fe52458154 Update copyright statements to 2022 2 éve
  PouleyKetchoupp 6d0c93dccf Fix segment intersection in Geometry2D 3 éve
  Marcel Admiraal 87a4ba492e Remove unimplemented methods 3 éve
  PouleyKetchoupp 511c80b2ec Fix segment intersection consistency in Geometry2D 3 éve
  Aaron Franke eb4902a455 Fix some unnecessary includes 3 éve
  Gilles Roudière 30a615dd94 Implement painting properties over TileSets 3 éve
  Gilles Roudière a3dda2df85 Rework the TileSet resource and TileMap nodes: 3 éve
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 3 éve
  Marcus Brummer e455ca2f2f Added Geometry2D unit tests 4 éve
  reduz 127458ed17 Reorganized core/ directory, it was too fatty already 4 éve
  Andrii Doroshenko (Xrayez) 69d5de632e Split `Geometry` singleton into `Geometry2D` and `Geometry3D` 4 éve