Commit History

Upphovsman SHA1 Meddelande Datum
  cody c1ec270b44 Fix "error X3708: continue cannot be used in a switch" in HTML export 1 år sedan
  clayjohn 9ce57050a5 Add GPUParticles to the OpenGL3 renderer. 2 år sedan
  Rémi Verschelde 386968ea97 Remove obsolete GLES3 backend 4 år sedan
  Rémi Verschelde 4226d56ca9 Style: Enable clang-format on GLSL shaders 6 år sedan
  Rémi Verschelde 1b6d75a599 Style: Fix code formatting in GLES3 shaders 6 år sedan
  MillionOstrich 9ecde5524d Stop particles resetting on pause. 7 år sedan
  Juan Linietsky 772485cdb3 Several changes to better run in mobile. 7 år sedan
  Juan Linietsky 3ce046ee0c -Fixed SCREEN_TEXTURE and other related 2D shader parameters. 7 år sedan
  Juan Linietsky 8ef1c41a4e Small fixes required to get platformer to work. 7 år sedan
  Juan Linietsky 80929d36be TIME constant reverted to a single float, fixes #9123 7 år sedan
  Juan Linietsky ea6cb22329 Merge pull request #8835 from ippan/particles_shader_index 7 år sedan
  Juan Linietsky c03131fc9f Rework shading modes and change location of light shader 7 år sedan
  PanPan d9e3bbe17d add index to particles glsl 7 år sedan
  Dobbias 5404e10803 replaced incompatible keywords/function 7 år sedan
  Juan Linietsky 4286aef693 Particle system is complete. Rejoice! 7 år sedan
  Juan Linietsky 74808ac4d9 New particle system, mostly working, some small features missing. 7 år sedan
  Juan Linietsky c2a217c350 WIP particle system 8 år sedan
  reduz f4a56e7782 begin work on new particle system 8 år sedan