Commit History

Autor SHA1 Mensaxe Data
  cody c1ec270b44 Fix "error X3708: continue cannot be used in a switch" in HTML export hai 1 ano
  clayjohn 9ce57050a5 Add GPUParticles to the OpenGL3 renderer. %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde 386968ea97 Remove obsolete GLES3 backend %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde 4226d56ca9 Style: Enable clang-format on GLSL shaders %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 1b6d75a599 Style: Fix code formatting in GLES3 shaders %!s(int64=6) %!d(string=hai) anos
  MillionOstrich 9ecde5524d Stop particles resetting on pause. %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 772485cdb3 Several changes to better run in mobile. %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 3ce046ee0c -Fixed SCREEN_TEXTURE and other related 2D shader parameters. %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 8ef1c41a4e Small fixes required to get platformer to work. %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 80929d36be TIME constant reverted to a single float, fixes #9123 %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky ea6cb22329 Merge pull request #8835 from ippan/particles_shader_index %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky c03131fc9f Rework shading modes and change location of light shader %!s(int64=7) %!d(string=hai) anos
  PanPan d9e3bbe17d add index to particles glsl %!s(int64=7) %!d(string=hai) anos
  Dobbias 5404e10803 replaced incompatible keywords/function %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 4286aef693 Particle system is complete. Rejoice! %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 74808ac4d9 New particle system, mostly working, some small features missing. %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky c2a217c350 WIP particle system %!s(int64=8) %!d(string=hai) anos
  reduz f4a56e7782 begin work on new particle system %!s(int64=8) %!d(string=hai) anos