Cronologia Commit

Autore SHA1 Messaggio Data
  lawnjelly 6ff370030a Fix glGet overflows by using 64 bit versions 1 anno fa
  Rémi Verschelde 1426cd3b3a One Copyright Update to rule them all 1 anno fa
  Pedro J. Estébanez edb140839e Fix GI probes not working in the ubershader 2 anni fa
  Pedro J. Estébanez a2ed82d3b2 Fix shadow flickering with async shader compilation 2 anni fa
  Pedro J. Estébanez 65a83785fd Avoid GL undefined behavior in ubershaders 2 anni fa
  Pedro J. Estébanez 0868122aad Fix change to singed shader conditional flags 2 anni fa
  Pedro J. Estébanez d3d8ccea60 Use signed integers for async shader conditionals 2 anni fa
  Rémi Verschelde 118302d01c GLES3: Fix async shader compilation after #62021 2 anni fa
  Pedro J. Estébanez 1d01acb486 Fix issues with unsigned types in GL ES 3 shader class 2 anni fa
  Pedro J. Estébanez f46d7583ff Add INFO_SHADER_COMPILES_IN_FRAME to GL ES 3 render info 2 anni fa
  Pedro J. Estébanez 41fc0abf77 Fix handling of async hidden render mode 2 anni fa
  Pedro J. Estébanez 0d1ec9a7cf Improve ubershader compatibility 3 anni fa
  Rémi Verschelde a627cdafc5 Update copyright statements to 2022 2 anni fa
  Pedro J. Estébanez 4c710780d4 Implement async shader compilation plus caching for GL ES 3 3 anni fa
  Hugo Locurcio 43d7b62cb0 Improve the shader error console output 3 anni fa
  Marcel Admiraal 5a58516231 Remove duplicate ERR_PRINTS macro 3 anni fa
  Rémi Verschelde 140350d767 Style: Enforce braces around if blocks and loops 3 anni fa
  Rémi Verschelde a828398655 Style: Replaces uses of 0/NULL by nullptr (C++11) 3 anni fa
  Rémi Verschelde b5e1e05ef2 Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 3 anni fa
  Rémi Verschelde 49646383f1 Update copyright statements to 2021 3 anni fa
  fhuya 30d738eda7 Add support for opengl external textures as defined by https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt 4 anni fa
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 4 anni fa
  qarmin 4e5310cc60 Some code changed with Clang-Tidy 5 anni fa
  Juan Linietsky 5efd693384 Massive improvement to GLES2 performance, rewrote most ShaderGLES2 class. 5 anni fa
  Juan Linietsky 18c3ed245a Further fixes to avoid memory corruption, closes #25336 5 anni fa
  Juan Linietsky 973b68f396 Properly dispose of custom shaders, closes #19300 5 anni fa
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 5 anni fa
  Wilson E. Alvarez f8e0051420 Removed unnecessary assignments 6 anni fa
  Juan Linietsky 65fd37c149 -Rewrote GLES2 lighting and shadows and optimized state changes, did many optimizations, added vertex lighting. 6 anni fa
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path 6 anni fa