Историја ревизија

Аутор SHA1 Порука Датум
  PrecisionRender af7f787c6e Add ability to get barycentric coordinates from ray пре 1 година
  Ricardo Buring ed54f4dce8 Fix separation ray normal direction пре 1 година
  Peter Eastman 31c2a24893 Analytic collision normals пре 1 година
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all пре 1 година
  Malcolm Nixon dfa2a0c9ae Remove unnecessary bail-out if shape A is concave. The test for A being concave is already performed later. пре 1 година
  Rémi Verschelde 5b6ccf2fd2 Merge pull request #66720 from qarmin/unintialized_memory пре 2 година
  Rafał Mikrut 2233624152 Remove usage of unitialized variables пре 2 година
  fabriceci 7a15ccfa7b Warn users when collisions are not supported пре 2 година
  Ricardo Buring da37540d97 Fix collision solving between world boundary and motion shape пре 2 година
  Aaron Franke fa7a7795f0 Rename Basis get_axis to get_column, remove redundant methods пре 2 година
  Rémi Verschelde c273ddc3ee Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` пре 2 година
  bruvzg f851c4aa33 Fix some issues found by cppcheck. пре 2 година
  Rémi Verschelde fe52458154 Update copyright statements to 2022 пре 2 година
  PouleyKetchoupp d630269593 Fix contact generation with backface collision disabled пре 3 година
  PouleyKetchoupp c3ae7ddedd Add raycast options to hit when starting inside / hit back faces пре 3 година
  PouleyKetchoupp cc39dca9f7 Rename Godot Physics classes from *SW to Godot* пре 3 година