Commit History

Autor SHA1 Mensaxe Data
  PrecisionRender af7f787c6e Add ability to get barycentric coordinates from ray hai 1 ano
  Ricardo Buring ed54f4dce8 Fix separation ray normal direction hai 1 ano
  Peter Eastman 31c2a24893 Analytic collision normals hai 1 ano
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all hai 1 ano
  Malcolm Nixon dfa2a0c9ae Remove unnecessary bail-out if shape A is concave. The test for A being concave is already performed later. hai 1 ano
  Rémi Verschelde 5b6ccf2fd2 Merge pull request #66720 from qarmin/unintialized_memory %!s(int64=2) %!d(string=hai) anos
  Rafał Mikrut 2233624152 Remove usage of unitialized variables %!s(int64=2) %!d(string=hai) anos
  fabriceci 7a15ccfa7b Warn users when collisions are not supported %!s(int64=2) %!d(string=hai) anos
  Ricardo Buring da37540d97 Fix collision solving between world boundary and motion shape %!s(int64=2) %!d(string=hai) anos
  Aaron Franke fa7a7795f0 Rename Basis get_axis to get_column, remove redundant methods %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde c273ddc3ee Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` %!s(int64=2) %!d(string=hai) anos
  bruvzg f851c4aa33 Fix some issues found by cppcheck. %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde fe52458154 Update copyright statements to 2022 %!s(int64=2) %!d(string=hai) anos
  PouleyKetchoupp d630269593 Fix contact generation with backface collision disabled %!s(int64=3) %!d(string=hai) anos
  PouleyKetchoupp c3ae7ddedd Add raycast options to hit when starting inside / hit back faces %!s(int64=3) %!d(string=hai) anos
  PouleyKetchoupp cc39dca9f7 Rename Godot Physics classes from *SW to Godot* %!s(int64=3) %!d(string=hai) anos