Commit History

Autor SHA1 Mensaxe Data
  Ansraer b9cbffd957 add ORMSpatialMaterial hai 9 meses
  Rémi Verschelde 1426cd3b3a One Copyright Update to rule them all hai 1 ano
  Riordan 941a440996 Added recovery vector to shape position before bullet penetration detection to prevent recovery vector from adding repeat penetration responses. %!s(int64=2) %!d(string=hai) anos
  Ricardo Buring 887a5cd4f9 SpaceBullet::recover_from_penetration: skip compound shapes without child shapes %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde a627cdafc5 Update copyright statements to 2022 %!s(int64=2) %!d(string=hai) anos
  Marcel Admiraal 216fb38da1 Add shape data to area overlap data. %!s(int64=4) %!d(string=hai) anos
  Marcel Admiraal 84af1d9248 Update Bullet Area overlaps when Area properties or shapes change. %!s(int64=4) %!d(string=hai) anos
  Marcel Admiraal 14ecd66a21 Ignore Bullet collision contact points with distance = 0 %!s(int64=3) %!d(string=hai) anos
  BimDav 9de9994444 Reload kinematic shapes when changing PhysicsBody mode to Kinematic %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 85e13a4e02 Merge pull request #51858 from nekomatata/bullet-test-body-motion-depth-3.x %!s(int64=3) %!d(string=hai) anos
  PouleyKetchoupp 02adb0e361 Add collision depth and safe/unsafe fraction to Bullet body_test_motion %!s(int64=3) %!d(string=hai) anos
  PouleyKetchoupp db47b670f6 Fix crash in body_test_motion when used with RigidBody3D in Bullet %!s(int64=3) %!d(string=hai) anos
  PouleyKetchoupp da159cd258 Fix 3D moving platform logic %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio 4a140294fe Fix typo in Bullet method name: "collisin" -> "collision" %!s(int64=3) %!d(string=hai) anos
  Marcel Admiraal 7e03bd1671 Remove duplicate WARN_PRINTS macro %!s(int64=3) %!d(string=hai) anos
  Marcel Admiraal 5a58516231 Remove duplicate ERR_PRINTS macro %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 80e1585a6e Style: Cleanup uses of double spaces between words %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 140350d767 Style: Enforce braces around if blocks and loops %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde b4af1eba0a Style: Enforce use of bool literals instead of integers %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde a828398655 Style: Replaces uses of 0/NULL by nullptr (C++11) %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde b5e1e05ef2 Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks %!s(int64=3) %!d(string=hai) anos
  Marcel Admiraal 1e28e234c5 Check for the use of an empty shape in Bullet Kinematic collisions %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde d298949513 Merge pull request #42882 from madmiraal/fix-39767-3.2 %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 152415a006 Merge pull request #43924 from madmiraal/fix-43588-3.2 %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde f93c2ddc92 Merge pull request #45163 from akien-mga/3.2-cherrypicks %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 652105dcdd Merge pull request #44704 from madmiraal/fix-44510-3.2 %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 49646383f1 Update copyright statements to 2021 %!s(int64=3) %!d(string=hai) anos
  Marcel Admiraal 47657cd140 Only remove Bullet's body constraints when removing body from space %!s(int64=3) %!d(string=hai) anos
  Marcel Admiraal 6b3bab6e54 Add signal to inform joint that body has exited tree %!s(int64=3) %!d(string=hai) anos
  Marcel Admiraal 2e99b5b137 Fix cast_motion sometimes failing %!s(int64=4) %!d(string=hai) anos