Commit History

Author SHA1 Message Date
  Rémi Verschelde 1426cd3b3a One Copyright Update to rule them all 1 year ago
  bruvzg 987723b386 [iOS] Fix build with warnings=extra. 2 years ago
  Rémi Verschelde 818f1eed31 Code quality: Fix header guards consistency 2 years ago
  Rémi Verschelde a627cdafc5 Update copyright statements to 2022 2 years ago
  Marcel Admiraal 84af1d9248 Update Bullet Area overlaps when Area properties or shapes change. 4 years ago
  Rémi Verschelde a828398655 Style: Replaces uses of 0/NULL by nullptr (C++11) 3 years ago
  Rémi Verschelde 49646383f1 Update copyright statements to 2021 3 years ago
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 4 years ago
  PouleyKetchoupp 655694b394 Fixed RigidBody stuttering when changing collision layer/mask 5 years ago
  Bastiaan Olij e4dea0595a Add transform support to deal with Bullets centering of shapes 5 years ago
  ShyRed a9d4cde0f5 Allow adding disabled shapes 5 years ago
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 years ago
  Andrea Catania 15305ec91f Optimitzed area overlap checks 6 years ago
  Andrea Catania 7d681274f8 Improved code that handles collision shapes, fixes #21945 6 years ago
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path 6 years ago
  Andrea Catania 9b446f1cc3 Optimized in case is used just 1 shape with no transform 6 years ago
  AndreaCatania 50c99370d2 Fixed Bullet collision shapes scale 7 years ago
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 years ago
  Rémi Verschelde f8b58784bc Merge pull request #13257 from AndreaCatania/master 7 years ago
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 years ago
  AndreaCatania f4b96cc0a9 Fixed kinematic movement stuck, Changed how shape scale works, Optimized 7 years ago
  AndreaCatania 5cfc98cace Fixed bullet get_transform scale 7 years ago
  Rémi Verschelde 13c2ff9320 Style: Apply new clang-format 5.0 style to all files 7 years ago
  AndreaCatania fb4871c919 Bullet physics engine implementation 7 years ago