Commit History

Author SHA1 Message Date
  Rémi Verschelde 1426cd3b3a One Copyright Update to rule them all 1 year ago
  Rémi Verschelde a627cdafc5 Update copyright statements to 2022 2 years ago
  Marcel Admiraal 216fb38da1 Add shape data to area overlap data. 4 years ago
  Marcel Admiraal 84af1d9248 Update Bullet Area overlaps when Area properties or shapes change. 4 years ago
  Rémi Verschelde 140350d767 Style: Enforce braces around if blocks and loops 3 years ago
  Rémi Verschelde a828398655 Style: Replaces uses of 0/NULL by nullptr (C++11) 3 years ago
  Rémi Verschelde b5e1e05ef2 Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 3 years ago
  Duddino aabb8d78ef Added some checks to prevent accessing a null collider 3 years ago
  Rémi Verschelde 49646383f1 Update copyright statements to 2021 3 years ago
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 4 years ago
  Jon Ring 9d3089181c Fix updating of collision shape when the transform is set 5 years ago
  Bastiaan Olij e4dea0595a Add transform support to deal with Bullets centering of shapes 5 years ago
  Rémi Verschelde 262924296b Merge pull request #27415 from aqnuep/kinematicbody_fixes 5 years ago
  ShyRed a9d4cde0f5 Allow adding disabled shapes 5 years ago
  Daniel Rakos 6dd65c0d67 KinematicBody performance and quality improvements 5 years ago
  Hein-Pieter van Braam d308eb091a Fix many asan and ubsan reported issues 5 years ago
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 years ago
  Ibrahn Sahir d1550215b0 Fix some undefined behaviour in Bullet module. 6 years ago
  J08nY 56005772cd Fix multi-statement macro call not being covered. 6 years ago
  Andrea Catania 15305ec91f Optimitzed area overlap checks 6 years ago
  Andrea Catania 7d681274f8 Improved code that handles collision shapes, fixes #21945 6 years ago
  Rémi Verschelde 2091f20443 Fix warnings about wrong member initialization order [-Wreorder] 6 years ago
  Andrea Catania 88967e4001 Fixing trimesh precision 6 years ago
  Andrea Catania 9b446f1cc3 Optimized in case is used just 1 shape with no transform 6 years ago
  Hein-Pieter van Braam 0e29f7974b Reduce unnecessary COW on Vector by make writing explicit 6 years ago
  AndreaCatania 17ebbfb56d Implemented Soft body 7 years ago
  tagcup a5e0bb447c Avoid converting Quat to Euler angles when not necessary. 6 years ago
  Andrea Catania 45b778c7f8 Fixed area overlap cleaning 6 years ago
  Andrea Catania 776942981b Fixed physics server area cleaning 6 years ago
  AndreaCatania ecfe932eb8 Fixed bullet physics body shape scaling 6 years ago