Rémi Verschelde
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1426cd3b3a
One Copyright Update to rule them all
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2 years ago |
Rémi Verschelde
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a627cdafc5
Update copyright statements to 2022
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3 years ago |
kobewi
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f0dabe4ac5
Fix MeshInstance2D rect
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3 years ago |
Rémi Verschelde
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140350d767
Style: Enforce braces around if blocks and loops
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4 years ago |
Rémi Verschelde
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b5e1e05ef2
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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4 years ago |
Rémi Verschelde
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49646383f1
Update copyright statements to 2021
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4 years ago |
Gilles Roudière
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b5251eb00f
Don't compile editor-only function when tools=no
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5 years ago |
Rémi Verschelde
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a7f49ac9a1
Update copyright statements to 2020
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5 years ago |
Michael Alexsander Silva Dias
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962652f14b
Properly add "texture_changed" signal to MeshInstance2D
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5 years ago |
Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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6 years ago |
Juan Linietsky
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f2e54057ae
-Moved EditorDefaultValue to ClassDB, made it core
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6 years ago |
Guilherme Felipe
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35024d4e7b
Add missing copyright headers
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7 years ago |
Juan Linietsky
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7cd867c3fe
2D Skeletons WORK IN PROGRESS
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7 years ago |
Juan Linietsky
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9e3a1e5401
Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.
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7 years ago |