Commit History

Author SHA1 Message Date
  David Snopek 5ea11fb481 Fix touch events in WebXR with an "immersive-ar" session 1 year ago
  David Snopek 82be475a85 Correctly apply world_scale in WebXR 2 years ago
  Rémi Verschelde 1426cd3b3a One Copyright Update to rule them all 2 years ago
  David Snopek 2a6199aa0f Add WebXRInterface.xr_standard_mapping flag to attempt to convert button/axis ids to match other AR/VR interfaces 2 years ago
  David Snopek 584efcd1ab Make WebXR touch events proportional to render target size, not viewport 3 years ago
  David Snopek e39f62876d Fix touch events when using smartphone AR with WebXR 3 years ago
  Marcel Admiraal 949ea2b326 Simplify InputDefault::joy_axis code by using float instead of struct JoyAxis 3 years ago
  Rémi Verschelde a627cdafc5 Update copyright statements to 2022 3 years ago
  David Snopek f2fe60b989 Switch WebXRInterface from using external textures to using the render targets from Godot 3 years ago
  Bastiaan Olij 4cce36e35d Change ARVRPositionalTracker to a reference and better expose it to GDNative 3 years ago
  David Snopek 5625dc502c Prevent fatal error in WebXR when 'immersize-ar' loses and regains tracking 4 years ago
  David Snopek dca9f09386 Support mono devices in WebXR 4 years ago
  Rémi Verschelde 49646383f1 Update copyright statements to 2021 4 years ago
  David Snopek 22cfa90ef5 Add support for WebXR 4 years ago