Historique des commits

Auteur SHA1 Message Date
  Rémi Verschelde 93efa57823 Revert "PitchShift effect quality and performance tweaks for different pitch scale values" il y a 3 ans
  Bartłomiej T. Listwon ec1dc201f6 Audio quality improvements in PitchShift il y a 3 ans
  Bartłomiej T. Listwon 3c1fbdba95 Pass audio samples untouched for pitch_scale around 1.0f il y a 3 ans
  Rémi Verschelde 71066cd63b Update copyright statements to 2022 il y a 3 ans
  Rémi Verschelde 140350d767 Style: Enforce braces around if blocks and loops il y a 4 ans
  Rémi Verschelde b5e1e05ef2 Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks il y a 4 ans
  Rémi Verschelde 49646383f1 Update copyright statements to 2021 il y a 4 ans
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 il y a 5 ans
  Michael Alexsander Silva Dias 12ae7a4c02 Update some dead links in the codebase il y a 5 ans
  Martin Dahlgren f78c7377c9 Make FFT size and oversampling adjustable for pitchshifting il y a 5 ans
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 il y a 6 ans
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path il y a 6 ans
  Chaosus 27731a86d2 Restrict set_pitch_scale to positive scales for AudioStreamPlayer* il y a 6 ans
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting il y a 7 ans
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 il y a 7 ans
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers il y a 7 ans
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line il y a 8 ans
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) il y a 8 ans
  Rémi Verschelde e1c1d7d1d7 Add a bunch of missing Godot headers in own files il y a 8 ans
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD il y a 8 ans
  Hein-Pieter van Braam 0f687f0ccb Remove use of _SCS from ADD_METHOD il y a 8 ans
  sanikoyes 16b3973c75 Fix msvc compile error il y a 8 ans
  Ray Koopa ad3e1a9067 Use constants from math_funcs rather than unstandardized C++ constants. il y a 8 ans
  Juan Linietsky cff80bb1cc Pretty high quality pitch Shifting effect using smbPitchShift il y a 8 ans