Commit History

Author SHA1 Message Date
  Rémi Verschelde 71066cd63b Update copyright statements to 2022 3 years ago
  Rémi Verschelde 140350d767 Style: Enforce braces around if blocks and loops 3 years ago
  Rémi Verschelde a828398655 Style: Replaces uses of 0/NULL by nullptr (C++11) 3 years ago
  Rémi Verschelde b5e1e05ef2 Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 3 years ago
  Rémi Verschelde 3d15f04668 Style: clang-format: Disable AllowShortIfStatementsOnASingleLine 3 years ago
  Rémi Verschelde 49646383f1 Update copyright statements to 2021 4 years ago
  Marcel Admiraal 5692bb4c81 Ensure Bullet HeightMapShape3D data width and depth are at least 2. 4 years ago
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 5 years ago
  Robin Hübner 8aeade74db Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/' 5 years ago
  Rémi Verschelde c38d9180df Revert "Revert "Implemented terrain raycast acceleration"" 5 years ago
  Rémi Verschelde 458827efc2 Revert "Implemented terrain raycast acceleration" 5 years ago
  Hein-Pieter van Braam 4575769115 Merge pull request #25543 from Zylann/optimize_bullet_heightfield_raycast2 5 years ago
  Marc Gilleron cdcdba704b Fix wrong heights data used to compute min and max heights 5 years ago
  Marc Gilleron bd9f92cdf8 Implemented terrain raycast acceleration using Bresenham traversal and 1 level of chunks 6 years ago
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 years ago
  Rémi Verschelde de4d7a785e Fix size in HeightMapShapeBullet::set_data 6 years ago
  Rémi Verschelde 286f52c70a Merge pull request #20745 from Zylann/heightmap_from_image 6 years ago
  Andrea Catania 7d681274f8 Improved code that handles collision shapes, fixes #21945 6 years ago
  Andrea Catania 5328dcb7bb Improved trimesh stability 6 years ago
  Andrea Catania 88967e4001 Fixing trimesh precision 6 years ago
  Andrea Catania 9a67a07a2c Fixed crash if convex has 0 vertices 6 years ago
  Rémi Verschelde 912131fe03 Merge pull request #20101 from panzergame/shape_margin 6 years ago
  Tristan Porteries e5bfa98d0f Expose bullet shape margin to UI. 6 years ago
  Marc Gilleron 6cf4f62f2b Allow to create a heightmap collision shape from an image 6 years ago
  Hein-Pieter van Braam 0e29f7974b Reduce unnecessary COW on Vector by make writing explicit 6 years ago
  muiroc 0a36e974da added cylinder shape support 6 years ago
  Rémi Verschelde e1b9c98032 Merge pull request #17806 from Zylann/fix_heightmap_shape_size_check 6 years ago
  Alexander Alekseev b569251110 Fix of a possible memory leak: ConcavePolygonShapeBullet::setup was able to exit without releasing the 'shapeInterface' pointer. 6 years ago
  Marc Gilleron a66e1af168 Make heightmap shape usable from PhysicsServer 6 years ago
  Andrea Catania ffc3ef8677 Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape 7 years ago