Marcel Admiraal
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de284ea5d2
Trigger broadphase update when changing collision layer/mask, and
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4 tahun lalu |
Marcel Admiraal
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a48e13101d
Ensure pair callback data is set to null when it's null.
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4 tahun lalu |
Marcel Admiraal
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5794a4e11e
Test collision mask before creating constraint pair in Godot physics
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4 tahun lalu |
Rémi Verschelde
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a7f49ac9a1
Update copyright statements to 2020
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4 tahun lalu |
Michael Alexsander Silva Dias
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12ae7a4c02
Update some dead links in the codebase
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5 tahun lalu |
Rémi Verschelde
|
b16c309f82
Update copyright statements to 2019
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6 tahun lalu |
Superwaitsum
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e5041ad0f5
Add some limits on the Editor Settings
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6 tahun lalu |
Rémi Verschelde
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277b24dfb7
Make core/ includes absolute, remove subfolders from include path
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6 tahun lalu |
Rémi Verschelde
|
e4213e66b2
Add missing copyright headers and fix formatting
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7 tahun lalu |
Rémi Verschelde
|
b50a9114b1
Update copyright statements to 2018
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7 tahun lalu |
Hein-Pieter van Braam
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f9467ec1ea
Fix signed and unsigned comparisons
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7 tahun lalu |
Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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7 tahun lalu |
Pedro J. Estébanez
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507b48179f
Fix 2D broadphase remove-while-iterating logic
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7 tahun lalu |
Juan Linietsky
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25678b1876
-Renamed GlobalConfig to ProjectSettings, makes more sense.
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7 tahun lalu |
Poommetee Ketson
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2fd204c35e
Refactor 'treshold' to 'threshold'
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7 tahun lalu |
alexholly
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a3c90b0293
renamed all Rect2.pos to Rect2.position
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7 tahun lalu |
Rémi Verschelde
|
df61dc4b2b
Add "Godot Engine contributors" copyright line
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7 tahun lalu |
Rémi Verschelde
|
5dbf1809c6
A Whole New World (clang-format edition)
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7 tahun lalu |
Juan Linietsky
|
de0045cf1b
-renamed globals.h to global_config.cpp (this seems to have caused a few modified files)
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7 tahun lalu |
Ferenc Arn
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6f4f9aa6de
Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible.
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7 tahun lalu |
Rémi Verschelde
|
93ab45b6b5
Style: Fix whole-line commented code
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7 tahun lalu |
Juan Linietsky
|
0f7af4ea51
-Changed most project settings in the engine, so they have major and minor categories.
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8 tahun lalu |
Rémi Verschelde
|
c7bc44d5ad
Welcome in 2017, dear changelog reader!
|
8 tahun lalu |
Juan Linietsky
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b4b80625d1
Change hash grid in 2D physics to contemplate large objects as separate cases, to avoid huge memory and performance penalty. Fixes #4662
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8 tahun lalu |
George Marques
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5be9ff7b67
Update copyright to 2016 in headers
|
9 tahun lalu |
Juan Linietsky
|
f971ae32e1
casting line into physics on negative space now works properly, fixes #1726
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9 tahun lalu |
Juan Linietsky
|
fdaa2920eb
Updated copyright year in all headers
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9 tahun lalu |
Juan Linietsky
|
7ca29bfaa7
-added kinematic body
|
10 tahun lalu |
Juan Linietsky
|
d7d65fa2f2
-improved physics ccd
|
10 tahun lalu |
Juan Linietsky
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0b806ee0fc
GODOT IS OPEN SOURCE
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10 tahun lalu |