Rémi Verschelde
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a7f49ac9a1
Update copyright statements to 2020
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5 years ago |
Juan Linietsky
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ee464f56c4
Add a minimum treshold for acquiring rest contacts to avoid numerical precision issues. Fixes #25074
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6 years ago |
Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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6 years ago |
Rémi Verschelde
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277b24dfb7
Make core/ includes absolute, remove subfolders from include path
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6 years ago |
Andrea Catania
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0b98834b77
Added ray / shape / point / motion / rest cast exclusion of area and or body
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6 years ago |
Juan Linietsky
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d88d0d457d
Fixes to move and slide and ray separation, implement separation in Godot physics
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6 years ago |
Hein-Pieter van Braam
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0e29f7974b
Reduce unnecessary COW on Vector by make writing explicit
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6 years ago |
Andrea Catania
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6ed392f47a
Improved kinematic body 2D and 3D, Now can move rigid body
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7 years ago |
Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
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7 years ago |
Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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7 years ago |
AndreaCatania
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d6e413bb9c
Removed type_mask and fixed some variable name
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7 years ago |
Ferenc Arn
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d28763a4c1
Rename Rect3 to AABB.
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7 years ago |
Pedro J. Estébanez
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7b12ae39f2
Rename RayCasts collision_layer to collision_mask
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7 years ago |
Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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7 years ago |
Poommetee Ketson
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c7c65ca6ba
Clang-formatting *.cpp and *.h (some files excluded)
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7 years ago |
Juan Linietsky
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25678b1876
-Renamed GlobalConfig to ProjectSettings, makes more sense.
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7 years ago |
Juan Linietsky
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2e73be99d8
Lots of work on Audio & Physics engine:
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7 years ago |
Poommetee Ketson
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2fd204c35e
Refactor 'treshold' to 'threshold'
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7 years ago |
Poommetee Ketson
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6c44fff508
Refactor layer_mask to collision_layer
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7 years ago |
Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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8 years ago |
Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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8 years ago |
Rémi Verschelde
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f13e87e257
Merge pull request #7802 from tagcup/physics_64bit
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8 years ago |
Juan Linietsky
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de0045cf1b
-renamed globals.h to global_config.cpp (this seems to have caused a few modified files)
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8 years ago |
Ferenc Arn
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eae94ba1c8
Use real_t as floating point type in physics code.
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8 years ago |
Juan Linietsky
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118eed485e
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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8 years ago |
Rémi Verschelde
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3f3f5a5359
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
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8 years ago |
Rémi Verschelde
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c7bc44d5ad
Welcome in 2017, dear changelog reader!
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8 years ago |
Juan Linietsky
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22d83bc9f6
Begining of GLES3 renderer:
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8 years ago |
Fabio Alessandrelli
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1d09c27ba4
Expose more 2D/3D physics options in project settings
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8 years ago |
Juan Linietsky
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a75f896338
First version of Profiler
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9 years ago |