Commit History

Author SHA1 Message Date
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 5 years ago
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 years ago
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path 6 years ago
  Bojidar Marinov 9b8e8b2220 Bind many more properties to scripts 7 years ago
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 years ago
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 years ago
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 years ago
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 years ago
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 years ago
  Rémi Verschelde 3890256fc5 Style: Cleanups, added headers, renamed files 8 years ago
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 8 years ago
  Juan Linietsky 2b7aa98d2d Changed API to use sequenced packets for UDP (drop old) 8 years ago
  Juan Linietsky 1add52b55e Brand new networked multiplayer 8 years ago
  Juan Linietsky 3db36684b1 Added high level networked multiplayer to Godot. 8 years ago
  Juan Linietsky 01bdfe1ff6 Missing some bits, and added connection status. 8 years ago
  Juan Linietsky c21aae65b6 -Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher level" networking. 8 years ago
  Juan Linietsky ad313097eb WIP visual scripting, not working yet but you can check out stuff 8 years ago