Rémi Verschelde
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a7f49ac9a1
Update copyright statements to 2020
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5 years ago |
Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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6 years ago |
Rémi Verschelde
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277b24dfb7
Make core/ includes absolute, remove subfolders from include path
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6 years ago |
Bojidar Marinov
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9b8e8b2220
Bind many more properties to scripts
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7 years ago |
Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
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7 years ago |
Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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7 years ago |
Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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7 years ago |
Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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8 years ago |
Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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8 years ago |
Rémi Verschelde
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3890256fc5
Style: Cleanups, added headers, renamed files
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8 years ago |
Juan Linietsky
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118eed485e
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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8 years ago |
Juan Linietsky
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2b7aa98d2d
Changed API to use sequenced packets for UDP (drop old)
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8 years ago |
Juan Linietsky
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1add52b55e
Brand new networked multiplayer
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8 years ago |
Juan Linietsky
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3db36684b1
Added high level networked multiplayer to Godot.
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8 years ago |
Juan Linietsky
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01bdfe1ff6
Missing some bits, and added connection status.
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8 years ago |
Juan Linietsky
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c21aae65b6
-Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher level" networking.
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8 years ago |
Juan Linietsky
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ad313097eb
WIP visual scripting, not working yet but you can check out stuff
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8 years ago |