Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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5 年之前 |
M. Huri
|
55c8fda884
Removed duplication of include(s):
|
6 年之前 |
Rémi Verschelde
|
52466d57e9
Make some debug prints verbose-only, remove others
|
6 年之前 |
Andrea Catania
|
ffc3ef8677
Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape
|
6 年之前 |
Rémi Verschelde
|
e4213e66b2
Add missing copyright headers and fix formatting
|
6 年之前 |
Rémi Verschelde
|
b50a9114b1
Update copyright statements to 2018
|
6 年之前 |
Ferenc Arn
|
d28763a4c1
Rename Rect3 to AABB.
|
7 年之前 |
Hein-Pieter van Braam
|
9c63ab99f0
Fix use of unitialized variables
|
7 年之前 |
Rémi Verschelde
|
bd282ff43f
Use HTTPS URL for Godot's website in the headers
|
7 年之前 |
alexholly
|
935f730170
renamed all Rect3.pos to Rect3.position
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7 年之前 |
Rémi Verschelde
|
df61dc4b2b
Add "Godot Engine contributors" copyright line
|
7 年之前 |
Rémi Verschelde
|
5dbf1809c6
A Whole New World (clang-format edition)
|
7 年之前 |
Ferenc Arn
|
eae94ba1c8
Use real_t as floating point type in physics code.
|
7 年之前 |
Rémi Verschelde
|
93ab45b6b5
Style: Fix whole-line commented code
|
7 年之前 |
Juan Linietsky
|
bc26f90581
Type renames:
|
7 年之前 |
Rémi Verschelde
|
c7bc44d5ad
Welcome in 2017, dear changelog reader!
|
8 年之前 |
George Marques
|
5be9ff7b67
Update copyright to 2016 in headers
|
9 年之前 |
Juan Linietsky
|
fdaa2920eb
Updated copyright year in all headers
|
9 年之前 |
Juan Linietsky
|
c79be979d4
Batch of Bugfixes
|
10 年之前 |
Juan Linietsky
|
549d344f0f
Fixing Issues...
|
10 年之前 |
Juan Linietsky
|
1a2cb755e2
3D Physics and Other Stuff
|
10 年之前 |
Juan Linietsky
|
0b806ee0fc
GODOT IS OPEN SOURCE
|
10 年之前 |