Commit History

Author SHA1 Message Date
  Rémi Verschelde b97401f304 Update copyright statements to 2020 4 years ago
  Rémi Verschelde 7562ce053a Update copyright statements to 2019 5 years ago
  Rémi Verschelde 2712014744 Update copyright statements to 2018 7 years ago
  Rémi Verschelde 6a4e7198c5 Style: apply clang-format (5.0.0) to current source 7 years ago
  Rémi Verschelde 9d598833d2 Use HTTPS URL for Godot's website in the headers 7 years ago
  Rémi Verschelde e9b045d9e5 Add "Godot Engine contributors" copyright line 8 years ago
  Rémi Verschelde f8db8a3faa Bring that Whole New World to the Old Continent too 8 years ago
  Rémi Verschelde d8223ffa75 Welcome in 2017, dear changelog reader! 8 years ago
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 years ago
  Juan Linietsky 07e9741425 **WARNING BEFORE PULLING** 9 years ago
  Juan Linietsky b524b40fdc -fixed many memory initialization issues 9 years ago
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 years ago
  Juan Linietsky 66afddb3e8 -Initial (untested) implementation of 2D shaders. Probably broken, will be fixed later. 10 years ago
  Juan Linietsky fbdd925d9b -Work in progress visual shader editor *DOES NOT WORK YET* 10 years ago
  Juan Linietsky f7f197c409 -ability to set default textures in shader (needed for visual shader editing) 10 years ago
  Juan Linietsky 2af2a84a03 Misc Fixes 10 years ago
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 years ago