Rémi Verschelde
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b97401f304
Update copyright statements to 2020
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4 years ago |
Rémi Verschelde
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7562ce053a
Update copyright statements to 2019
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5 years ago |
Rémi Verschelde
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2712014744
Update copyright statements to 2018
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7 years ago |
Rémi Verschelde
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6a4e7198c5
Style: apply clang-format (5.0.0) to current source
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7 years ago |
Rémi Verschelde
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9d598833d2
Use HTTPS URL for Godot's website in the headers
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7 years ago |
Rémi Verschelde
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e9b045d9e5
Add "Godot Engine contributors" copyright line
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8 years ago |
Rémi Verschelde
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f8db8a3faa
Bring that Whole New World to the Old Continent too
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8 years ago |
Rémi Verschelde
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d8223ffa75
Welcome in 2017, dear changelog reader!
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8 years ago |
George Marques
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5be9ff7b67
Update copyright to 2016 in headers
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9 years ago |
Juan Linietsky
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07e9741425
**WARNING BEFORE PULLING**
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9 years ago |
Juan Linietsky
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b524b40fdc
-fixed many memory initialization issues
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9 years ago |
Juan Linietsky
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fdaa2920eb
Updated copyright year in all headers
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10 years ago |
Juan Linietsky
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66afddb3e8
-Initial (untested) implementation of 2D shaders. Probably broken, will be fixed later.
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10 years ago |
Juan Linietsky
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fbdd925d9b
-Work in progress visual shader editor *DOES NOT WORK YET*
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10 years ago |
Juan Linietsky
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f7f197c409
-ability to set default textures in shader (needed for visual shader editing)
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10 years ago |
Juan Linietsky
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2af2a84a03
Misc Fixes
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10 years ago |
Juan Linietsky
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 years ago |