Rémi Verschelde
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b97401f304
Update copyright statements to 2020
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Rémi Verschelde
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7562ce053a
Update copyright statements to 2019
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Juan Linietsky
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2c47116a3c
I have no idea why this commit fixes #15392
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Rémi Verschelde
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2712014744
Update copyright statements to 2018
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Rémi Verschelde
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9d598833d2
Use HTTPS URL for Godot's website in the headers
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Rémi Verschelde
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e9b045d9e5
Add "Godot Engine contributors" copyright line
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Rémi Verschelde
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f8db8a3faa
Bring that Whole New World to the Old Continent too
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volzhs
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71a5b0885b
Cache DynamicFont resource for Android
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Rémi Verschelde
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d8223ffa75
Welcome in 2017, dear changelog reader!
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Zher Huei Lee
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0de7860511
DynamicFont caches now accounts for texture flags
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Zher Huei Lee
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af6ef01c69
Added extra spacing support for DynamicFont
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Zher Huei Lee
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7b165e8ac2
Added texture mipmaps and filtering to DynamicFont
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Juan Linietsky
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d6225b1e00
Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration.
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Juan Linietsky
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0bbb0d0caa
DynamicFontData can be built-in (will still link to a ttf though), closes #4600
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Rémi Verschelde
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a7fc04626a
Add missing license headers in our source files (#5255)
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Juan Linietsky
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0eb6c644b2
changed font system to use fallbacks
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Juan Linietsky
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3e8eb396d7
Finalized DynamicFont implementation
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Juan Linietsky
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5bb7cef836
Support for dynamic fonts (TTF)
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