Rémi Verschelde
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b97401f304
Update copyright statements to 2020
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4 gadi atpakaļ |
Rémi Verschelde
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7562ce053a
Update copyright statements to 2019
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5 gadi atpakaļ |
Rémi Verschelde
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2712014744
Update copyright statements to 2018
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7 gadi atpakaļ |
Rémi Verschelde
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6a4e7198c5
Style: apply clang-format (5.0.0) to current source
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7 gadi atpakaļ |
Rémi Verschelde
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9d598833d2
Use HTTPS URL for Godot's website in the headers
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7 gadi atpakaļ |
Rémi Verschelde
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938dc07b2b
Merge pull request #7912 from RandomShaper/pause-rasterizer-2.1
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7 gadi atpakaļ |
Poommetee Ketson
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4a0dc529ce
BuildSystem: generated files have .gen.ext
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7 gadi atpakaļ |
Rémi Verschelde
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e9b045d9e5
Add "Godot Engine contributors" copyright line
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8 gadi atpakaļ |
Pedro J. Estébanez
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b4119f4fe9
Implement time scaling for the rasterizer
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8 gadi atpakaļ |
Rémi Verschelde
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f8db8a3faa
Bring that Whole New World to the Old Continent too
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8 gadi atpakaļ |
Rémi Verschelde
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dbf0137576
Style: Fix statements ending with ';;'
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8 gadi atpakaļ |
Rémi Verschelde
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d8223ffa75
Welcome in 2017, dear changelog reader!
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8 gadi atpakaļ |
Geequlim
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fdf914e53e
Add texture region support for stylebox render
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8 gadi atpakaļ |
Juan Linietsky
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8be2fabbe5
Changed import workflow
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8 gadi atpakaļ |
Juan Linietsky
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89d87294db
ability to shrink all images x2 on load
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9 gadi atpakaļ |
Saracen
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7fecebd8a8
Added extra controls to GeometryInstances to control how they should cast shadows: double-sided and shadows only.
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9 gadi atpakaļ |
Juan Linietsky
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6eb742d49f
-Make a rare corner case where disabling/reenabling mipmaps causes invalid texture state. Fixes #3102
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9 gadi atpakaļ |
George Marques
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5be9ff7b67
Update copyright to 2016 in headers
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9 gadi atpakaļ |
Juan Linietsky
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4b1f0afb01
-several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits FBOs so all 2D shader effects should now work in every single Android device.
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9 gadi atpakaļ |
Juan Linietsky
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1ceefd4759
Merge pull request #2661 from romulox-x/lowMem2D
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9 gadi atpakaļ |
Aren Villanueva
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402c24ec8b
iOS compile fixes.
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9 gadi atpakaļ |
romulox_x
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b86e3c3402
added low_memory_2d_mode, to indicate when 3D post processing buffers and viewport depth buffers should not be allocated
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9 gadi atpakaļ |
Juan Linietsky
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b59c86f6f9
-Ability to debug video memory usage
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9 gadi atpakaļ |
steve
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b0e5031f1f
ios now displays splash screen between launch image and main scene, instead of a black screen
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9 gadi atpakaļ |
Juan Linietsky
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9e479065f5
new space shooter demo
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9 gadi atpakaļ |
Juan Linietsky
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9acab32daa
new file dialog!
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9 gadi atpakaļ |
Juan Linietsky
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fdaa2920eb
Updated copyright year in all headers
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10 gadi atpakaļ |
Juan Linietsky
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b135cdbf05
Merge pull request #1531 from vkbsb/h5_canvas_polygon_fix
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10 gadi atpakaļ |
Juan Linietsky
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7fc4059b13
read depth fixes
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10 gadi atpakaļ |
V.VamsiKrishna
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372fa5277c
Fix for canvas_draw_polygon on webgl.
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10 gadi atpakaļ |