Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde b97401f304 Update copyright statements to 2020 %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde 7562ce053a Update copyright statements to 2019 %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 2712014744 Update copyright statements to 2018 %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 9d598833d2 Use HTTPS URL for Godot's website in the headers %!s(int64=7) %!d(string=hai) anos
  Pedro J. Estébanez e9b7640f84 Make error handling more convenient %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde e9b045d9e5 Add "Godot Engine contributors" copyright line %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde f8db8a3faa Bring that Whole New World to the Old Continent too %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde d8223ffa75 Welcome in 2017, dear changelog reader! %!s(int64=8) %!d(string=hai) anos
  Hubert Jarosz 4a4f247914 remove trailing whitespace %!s(int64=8) %!d(string=hai) anos
  George Marques 5be9ff7b67 Update copyright to 2016 in headers %!s(int64=9) %!d(string=hai) anos
  sheepandshepherd db440a2a58 Fix List::move_before for front and back elements %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky fdaa2920eb Updated copyright year in all headers %!s(int64=9) %!d(string=hai) anos
  Felix Laurie von Massenbach 2478935f96 Fix a shadow declaration. %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky 4333aa240c Godot UI is quick and snappy again! %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE %!s(int64=10) %!d(string=hai) anos