Historique des commits

Auteur SHA1 Message Date
  Juan Linietsky f4caddbc23 -corrected frac() and hyperbolic sin,cos,tan when running on PC (GLSL120), fixes #1775 il y a 9 ans
  Juan Linietsky 0adca0a7c9 -made normalmaps easier in 2D, fixes #1467 il y a 9 ans
  Juan Linietsky fdaa2920eb Updated copyright year in all headers il y a 10 ans
  Juan Linietsky 9fa1698c74 Changes to Light il y a 10 ans
  Juan Linietsky 11c1756257 Visual Shader Editing for 2D il y a 10 ans
  Juan Linietsky 544ce2a1db -Initial working(?) implementation of shaders for 2D. Lighting still not there though. il y a 10 ans
  Juan Linietsky 66afddb3e8 -Initial (untested) implementation of 2D shaders. Probably broken, will be fixed later. il y a 10 ans
  Juan Linietsky a84ba9c853 Collada il y a 10 ans
  Juan Linietsky 678948068b Small Issues & Maintenance il y a 10 ans
  Juan Linietsky 2af2a84a03 Misc Fixes il y a 10 ans
  Juan Linietsky 6f0b4678e2 More 3D Improvements il y a 10 ans
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE il y a 11 ans