Commit történet

Szerző SHA1 Üzenet Dátum
  clayjohn 51ed3aef63 Vertex and attribute compression to reduce the size of the vertex format. 1 éve
  clayjohn eb9c2b878a Automatically transform Skeleton2D calculations so pivots are not needed 2 éve
  Rémi Verschelde 3a43d44656 Merge pull request #68830 from Ayush-singla27/issuebranch 2 éve
  clayjohn 0e5a98cdd8 Fix drawing of 2D skeletons in the RD renderer. 2 éve
  Ayush Singla 75ba0a7957 fixed incorrect mesh normals in shaders 2 éve
  Omar El Sheikh 61522d8491 Add Blendshape Support 2 éve
  Windy Darian a3e016e07e Fix normal and tangent blending in blend shapes 2 éve
  Rémi Verschelde 18d6b75ba8 RendererRD: Remove binding specifier for push constants 3 éve
  reduz 479391ef54 Fixes missng 2D engine bits 4 éve
  reduz d3b49c416a Refactor GLSL shader compilation 4 éve
  Kayomn fa8a47e1bf Fix math error in blend shape application tolerance 4 éve
  Kayomn ca945421a0 Accomodate blend shape ranges of -1 to +1 4 éve
  reduz bf77016c8a Reimplement skeletons and blend shapes 4 éve