David Snopek
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c2af6bcb59
GDExtension: Mark virtual function as `is_required` in `extension_api.json`
|
5 月之前 |
Aaron Franke
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6aac3e4a16
Disable all 3D nodes, physics, and resources when compiling without 3D
|
9 月之前 |
Aaron Franke
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c399424db9
Move 3D-only resources to their own folder
|
3 年之前 |
clayjohn
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1df50c78df
Fix a few cases where surface format is still 32 bits
|
1 年之前 |
clayjohn
|
51ed3aef63
Vertex and attribute compression to reduce the size of the vertex format.
|
1 年之前 |
Juan Linietsky
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1c93606e47
Add ValidatedCall to MethodBind
|
1 年之前 |
smix8
|
1549aeaef8
Add Mesh ConvexDecompositionSettings wrapper
|
1 年之前 |
David Snopek
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74458b6e9b
Add "dedicated server" export mode which can strip unneeded visual resources
|
1 年之前 |
Juan Linietsky
|
47592927b3
Use BitField<> hint for ArrayFormat
|
1 年之前 |
Rémi Verschelde
|
d95794ec8a
One Copyright Update to rule them all
|
1 年之前 |
clayjohn
|
1a890b1641
Switch surface indexing to start at 0 so string name matches integer index
|
1 年之前 |
Aaron Franke
|
93ab82536d
Use a more specific type for Mesh create_(convex|trimesh)_shape
|
2 年之前 |
Yuri Rubinsky
|
1241c4b6ba
Revert usage of typed array in `add_surface_from_arrays` parameters
|
2 年之前 |
kobewi
|
7adc8376ed
Change Array arguments to TypedArray
|
2 年之前 |
kobewi
|
1abdffe7a0
Replace Array return types with TypedArray 2
|
2 年之前 |
Aaron Franke
|
8893b2bdb4
Clean up mesh include code and comments
|
2 年之前 |
clayjohn
|
bbbcdd725a
Remove requirement to have vertex positions when creating a mesh. Meshes can now be constructed from an index buffer alone
|
2 年之前 |
Rémi Verschelde
|
422725cffc
Merge pull request #56597 from V-Sekai/material_drag_and_drop
|
2 年之前 |
Rémi Verschelde
|
90019676b0
Code quality: Fix header guards consistency
|
2 年之前 |
SaracenOne
|
86aa2a8578
Add drag-and-drop support for materials in 3D
|
2 年之前 |
reduz
|
b02c7387c7
Implement placeholder assets
|
2 年之前 |
reduz
|
6f51eca1e3
Discern between virtual and abstract class bindings
|
2 年之前 |
Rémi Verschelde
|
fe52458154
Update copyright statements to 2022
|
2 年之前 |
Marcel Admiraal
|
87a4ba492e
Remove unimplemented methods
|
3 年之前 |
Camille Mohr-Daurat
|
3581b893ed
Merge pull request #52681 from nekomatata/rename-rigid-body
|
3 年之前 |
PouleyKetchoupp
|
85819b199a
Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
|
3 年之前 |
PouleyKetchoupp
|
2ca94e51e4
Clean convex hull decomposition code
|
3 年之前 |
Rémi Verschelde
|
e13d8eda1b
Merge pull request #52266 from AndreaCatania/coll
|
3 年之前 |
Lyuma
|
aca4b737f1
8 uvs for glTF2, URI decode and Vertex Custom api.
|
3 年之前 |
AndreaCatania
|
e3a06c3a9e
Improve collision generation usability in the new 3D scene import workflow.
|
3 年之前 |