提交歷史

作者 SHA1 備註 提交日期
  David Snopek c2af6bcb59 GDExtension: Mark virtual function as `is_required` in `extension_api.json` 5 月之前
  Aaron Franke 6aac3e4a16 Disable all 3D nodes, physics, and resources when compiling without 3D 9 月之前
  Aaron Franke c399424db9 Move 3D-only resources to their own folder 3 年之前
  clayjohn 1df50c78df Fix a few cases where surface format is still 32 bits 1 年之前
  clayjohn 51ed3aef63 Vertex and attribute compression to reduce the size of the vertex format. 1 年之前
  Juan Linietsky 1c93606e47 Add ValidatedCall to MethodBind 1 年之前
  smix8 1549aeaef8 Add Mesh ConvexDecompositionSettings wrapper 1 年之前
  David Snopek 74458b6e9b Add "dedicated server" export mode which can strip unneeded visual resources 1 年之前
  Juan Linietsky 47592927b3 Use BitField<> hint for ArrayFormat 1 年之前
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 1 年之前
  clayjohn 1a890b1641 Switch surface indexing to start at 0 so string name matches integer index 1 年之前
  Aaron Franke 93ab82536d Use a more specific type for Mesh create_(convex|trimesh)_shape 2 年之前
  Yuri Rubinsky 1241c4b6ba Revert usage of typed array in `add_surface_from_arrays` parameters 2 年之前
  kobewi 7adc8376ed Change Array arguments to TypedArray 2 年之前
  kobewi 1abdffe7a0 Replace Array return types with TypedArray 2 2 年之前
  Aaron Franke 8893b2bdb4 Clean up mesh include code and comments 2 年之前
  clayjohn bbbcdd725a Remove requirement to have vertex positions when creating a mesh. Meshes can now be constructed from an index buffer alone 2 年之前
  Rémi Verschelde 422725cffc Merge pull request #56597 from V-Sekai/material_drag_and_drop 2 年之前
  Rémi Verschelde 90019676b0 Code quality: Fix header guards consistency 2 年之前
  SaracenOne 86aa2a8578 Add drag-and-drop support for materials in 3D 2 年之前
  reduz b02c7387c7 Implement placeholder assets 2 年之前
  reduz 6f51eca1e3 Discern between virtual and abstract class bindings 2 年之前
  Rémi Verschelde fe52458154 Update copyright statements to 2022 2 年之前
  Marcel Admiraal 87a4ba492e Remove unimplemented methods 3 年之前
  Camille Mohr-Daurat 3581b893ed Merge pull request #52681 from nekomatata/rename-rigid-body 3 年之前
  PouleyKetchoupp 85819b199a Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody 3 年之前
  PouleyKetchoupp 2ca94e51e4 Clean convex hull decomposition code 3 年之前
  Rémi Verschelde e13d8eda1b Merge pull request #52266 from AndreaCatania/coll 3 年之前
  Lyuma aca4b737f1 8 uvs for glTF2, URI decode and Vertex Custom api. 3 年之前
  AndreaCatania e3a06c3a9e Improve collision generation usability in the new 3D scene import workflow. 3 年之前