Commit történet

Szerző SHA1 Üzenet Dátum
  Michael Alexsander 58e79bfa9a Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 1 hónapja
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 1 éve
  Yuri Sizov 1a24c9e14b Make `_validate_property` a multilevel method 2 éve
  Rémi Verschelde 90019676b0 Code quality: Fix header guards consistency 2 éve
  Rémi Verschelde fe52458154 Update copyright statements to 2022 2 éve
  kobewi 5605454981 Change frame_coords to Vector2i 3 éve
  Rémi Verschelde 6fa24729ae Merge pull request #45571 from aaronfranke/node2d-real_t 3 éve
  Aaron Franke 6811a45b59 Use real_t in non-physics 2D nodes 3 éve
  Marcel Admiraal 3dcdb84660 Rename Sprite.region_enabled getter and setter to match properties 3 éve
  Rafał Mikrut 003bb8e1a8 Initialize class variables with default values in scene/ [1/2] 3 éve
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 3 éve
  reduz 84d734da0e Refactored 2D shader and lighting system 4 éve
  Marcel Admiraal 26fcf2b04c Add override keywords. 4 éve
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 4 éve
  Juan Linietsky eaae4b6408 Renamed 2D and 3D nodes to make their types explicit 4 éve