Commit History

Autor SHA1 Mensaxe Data
  Bastiaan Olij aa260e5f3d Implement glow/bloom on compatibility renderer hai 1 ano
  Alula ea229f5148 OpenGL: Implement 3D Texture support hai 1 ano
  clayjohn efb1cbaad4 Add GLES3 infrastructure for lightmap baking in the compatibility backend hai 1 ano
  clayjohn e69968b794 Only copy the relevant portion of the screen when copying to backbuffer in Compatibility backend hai 1 ano
  clayjohn cb7200b028 Implement 3D shadows in the GL Compatibility renderer hai 1 ano
  clayjohn 9721a27427 Use Gaussian approximation for backbuffer mipmaps in GL Compatibility renderer hai 1 ano
  Bradley Clemetson 2302c7102f Allow for external python scripts to call the build python headers via external scripts hai 1 ano
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all %!s(int64=2) %!d(string=hai) anos
  clayjohn 2ec234ff67 Add 2D shadows and canvas SDF to OpenGL3 renderer %!s(int64=2) %!d(string=hai) anos
  clayjohn e600fb93a5 Add 2D lights to OpenGL3 canvas renderer %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde 90019676b0 Code quality: Fix header guards consistency %!s(int64=2) %!d(string=hai) anos
  clayjohn 3e20c1347d Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer %!s(int64=2) %!d(string=hai) anos