Commit History

Autor SHA1 Mensaxe Data
  A Thousand Ships e5d2b6d50f Fix some missing categories in visual shader nodes hai 11 meses
  Hendrik Brucker 02a33b67a8 Redesign the graph editor for visual shaders hai 1 ano
  Hendrik Brucker 7e21eb7e00 Extract and reorganize texture resource classes hai 1 ano
  Yuri Rubinsky 87eafe48b8 Add few improvements for `VisualShaderNodeParticleRandomness` %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde 90019676b0 Code quality: Fix header guards consistency %!s(int64=2) %!d(string=hai) anos
  reduz 746dddc067 Replace most uses of Map by HashMap %!s(int64=2) %!d(string=hai) anos
  Yuri Roubinsky a6e280c5de Add some more fixes to visual shader %!s(int64=3) %!d(string=hai) anos
  Yuri Roubinsky 538cff1351 Fix default input port hints for some modes in visual shader %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde fe52458154 Update copyright statements to 2022 %!s(int64=3) %!d(string=hai) anos
  Yuri Roubinsky 93bb34cfb4 Prevent crash when passing empty array to MeshEmitter %!s(int64=3) %!d(string=hai) anos
  Yuri Roubinsky 0270144644 Enchance `VisualShaderNodeMeshEmitter`, add more ports and fix bugs %!s(int64=3) %!d(string=hai) anos
  Yuri Roubinsky 80b563672b Added `MeshEmitter` node for particles in visual shader %!s(int64=3) %!d(string=hai) anos
  Yuri Roubinsky dcdf59cd73 Added 2D boolean hint for particle emitters in visual shaders %!s(int64=3) %!d(string=hai) anos
  Yuri Roubinsky c299c54023 Make port previews in visual shader visible in other shader modes %!s(int64=3) %!d(string=hai) anos
  Yuri Roubinsky 1e60fcc53c Fix incorrect inheritance of `VisualShaderNodeParticleAccelerator` %!s(int64=3) %!d(string=hai) anos
  Yuri Roubinsky f632e36ae5 Continuation of work on visual particles system %!s(int64=4) %!d(string=hai) anos