.. |
img
|
991cea2fef
Add diagram of shader compilation steps to Pipeline Compilations page
|
1 month ago |
vertex_animation
|
d354f8cbc2
Add hyphens to some adjective phrases
|
1 month ago |
cpu_optimization.rst
|
0edbe34b89
Add C# examples to CPU optimization
|
4 months ago |
general_optimization.rst
|
bd25f5813a
Simply remove some words
|
1 week ago |
gpu_optimization.rst
|
5bad2a6282
Add back information about per-vertex shading (#10281)
|
1 month ago |
index.rst
|
275dc116ae
Add tutorial for reducing pipeline compilation stutters.
|
2 months ago |
optimizing_3d_performance.rst
|
e80dbb09fb
Fix typo in "Optimizing 3D performance"
|
6 months ago |
pipeline_compilations.rst
|
92337690df
Merge pull request #10144 from tetrapod00/pipeline-stutter-diagram
|
1 month ago |
thread_safe_apis.rst
|
a8667ffddf
Add links to project setting mentions
|
1 month ago |
using_multimesh.rst
|
1e9348b138
Delete mention of OpenGL ES 2
|
1 month ago |
using_multiple_threads.rst
|
7ad80b338b
Fix EOF newlines in using multiple threads
|
1 month ago |
using_servers.rst
|
93489bbefb
Use "low-level" and "high-level" instead of "low level" and "high level"
|
1 month ago |