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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/ShaderIncludeDB.xml.
- .. _class_ShaderIncludeDB:
- ShaderIncludeDB
- ===============
- **Inherits:** :ref:`Object<class_Object>`
- Internal database of built in shader include files.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- This object contains shader fragments from Godot's internal shaders. These can be used when access to internal uniform buffers and/or internal functions is required for instance when composing compositor effects or compute shaders. Only fragments for the current rendering device are loaded.
- .. rst-class:: classref-reftable-group
- Methods
- -------
- .. table::
- :widths: auto
- +---------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`String<class_String>` | :ref:`get_built_in_include_file<class_ShaderIncludeDB_method_get_built_in_include_file>`\ (\ filename\: :ref:`String<class_String>`\ ) |static| |
- +---------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`has_built_in_include_file<class_ShaderIncludeDB_method_has_built_in_include_file>`\ (\ filename\: :ref:`String<class_String>`\ ) |static| |
- +---------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`PackedStringArray<class_PackedStringArray>` | :ref:`list_built_in_include_files<class_ShaderIncludeDB_method_list_built_in_include_files>`\ (\ ) |static| |
- +---------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Method Descriptions
- -------------------
- .. _class_ShaderIncludeDB_method_get_built_in_include_file:
- .. rst-class:: classref-method
- :ref:`String<class_String>` **get_built_in_include_file**\ (\ filename\: :ref:`String<class_String>`\ ) |static| :ref:`🔗<class_ShaderIncludeDB_method_get_built_in_include_file>`
- Returns the code for the built-in shader fragment. You can also access this in your shader code through ``#include "filename"``.
- .. rst-class:: classref-item-separator
- ----
- .. _class_ShaderIncludeDB_method_has_built_in_include_file:
- .. rst-class:: classref-method
- :ref:`bool<class_bool>` **has_built_in_include_file**\ (\ filename\: :ref:`String<class_String>`\ ) |static| :ref:`🔗<class_ShaderIncludeDB_method_has_built_in_include_file>`
- Returns ``true`` if an include file with this name exists.
- .. rst-class:: classref-item-separator
- ----
- .. _class_ShaderIncludeDB_method_list_built_in_include_files:
- .. rst-class:: classref-method
- :ref:`PackedStringArray<class_PackedStringArray>` **list_built_in_include_files**\ (\ ) |static| :ref:`🔗<class_ShaderIncludeDB_method_list_built_in_include_files>`
- Returns a list of built-in include files that are currently registered.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
- .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
- .. |void| replace:: :abbr:`void (No return value.)`
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