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- Mesh
- ====
- Modifiers
- ---------
- There is an exporting option :code:`Apply Modifiers` to
- control whether mesh modifiers are applied to the exported mesh.
- Shape Key
- ---------
- Exporting mesh shape key is supported, however exporting each shape key
- is almost like exporting the mesh again, so don't be surprised
- it takes a relatively long time.
- .. warning::
- A lot of modifiers are not compatible with shape keys
- (e.g. subsurface modifier), so if you found you have
- incorrect shape keys exported, try to disable :code:`Apply Modifiers`
- and do the exporting again. Besides, it is worthwhile to report the
- incompatible modifier to the `issue list
- <https://github.com/godotengine/godot-blender-exporter/issues>`__,
- which helps to develop the exporter to have a more precise check of modifiers.
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