what_is_assetlib.rst 2.4 KB

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  1. .. _doc_what_is_assetlib:
  2. About the Asset Library
  3. =======================
  4. The Godot Asset Library, otherwise known as the AssetLib, is a repository of
  5. user-submitted Godot addons, scripts, tools, and other resources, collectively referred
  6. to as assets. They're available to all Godot users for download directly from within the
  7. engine, but it can also be accessed at Godot's `official website <https://godotengine.org/asset-library/asset>`_.
  8. On the surface, the Asset Library might look and function similar to asset
  9. stores available for other engines, such as Unity's Asset Store, or Unreal
  10. Engine's Marketplace, where you can submit both freely-available assets, as well
  11. as paid, commercial ones. In addition, often times such assets are distributed
  12. under non-free, proprietary licenses, limiting what you can do with them.
  13. The Asset Library is different - all assets are distributed free of charge, and under
  14. a host of open source licenses (such as the MIT license, the GPL, and the Boost Software License).
  15. This makes the AssetLib more similar to the software repositories of a Linux distribution.
  16. This set of pages will cover how to use the AssetLib (both from inside Godot, and on the
  17. website), how you can submit your own assets, and what the guidelines for submission are.
  18. Please note that the AssetLib is relatively young - it may have various pain points, bugs,
  19. and usability issues. As with all Godot projects, the code repository is available on `GitHub <https://github.com/godotengine/godot-asset-library>`_,
  20. where you can submit pull requests and issues, so please do not hesitate to visit it!
  21. Types of assets
  22. ---------------
  23. Be aware that there are, broadly, two different types of assets you can post.
  24. * Assets labeled as "Templates", "Projects", or "Demos" appear under
  25. the "Asset Library Projects" tab in the Godot Project Manager. These assets are
  26. standalone Godot projects that can run by themselves.
  27. * Other assets show up inside of the Godot editor under the "AssetLib"
  28. main screen tab, next to "2D", "3D", and "Script". These assets are
  29. meant to be downloaded and placed into an existing Godot project.
  30. Frequently asked questions
  31. --------------------------
  32. Can paid assets be uploaded to the asset library?
  33. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  34. Not to the official one, though in the future, there might be other asset
  35. libraries which allow it.
  36. That said, you are allowed to monetize and sell Godot assets outside the
  37. Asset Library.