123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312 |
- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/4.0/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/4.0/doc/classes/NavigationPolygon.xml.
- .. _class_NavigationPolygon:
- NavigationPolygon
- =================
- **Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
- A node that has methods to draw outlines or use indices of vertices to create navigation polygons.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- There are two ways to create polygons. Either by using the :ref:`add_outline<class_NavigationPolygon_method_add_outline>` method, or using the :ref:`add_polygon<class_NavigationPolygon_method_add_polygon>` method.
- Using :ref:`add_outline<class_NavigationPolygon_method_add_outline>`:
- .. tabs::
- .. code-tab:: gdscript
- var polygon = NavigationPolygon.new()
- var outline = PackedVector2Array([Vector2(0, 0), Vector2(0, 50), Vector2(50, 50), Vector2(50, 0)])
- polygon.add_outline(outline)
- polygon.make_polygons_from_outlines()
- $NavigationRegion2D.navigation_polygon = polygon
- .. code-tab:: csharp
- var polygon = new NavigationPolygon();
- var outline = new Vector2[] { new Vector2(0, 0), new Vector2(0, 50), new Vector2(50, 50), new Vector2(50, 0) };
- polygon.AddOutline(outline);
- polygon.MakePolygonsFromOutlines();
- GetNode<NavigationRegion2D>("NavigationRegion2D").NavigationPolygon = polygon;
- Using :ref:`add_polygon<class_NavigationPolygon_method_add_polygon>` and indices of the vertices array.
- .. tabs::
- .. code-tab:: gdscript
- var polygon = NavigationPolygon.new()
- var vertices = PackedVector2Array([Vector2(0, 0), Vector2(0, 50), Vector2(50, 50), Vector2(50, 0)])
- polygon.vertices = vertices
- var indices = PackedInt32Array([0, 1, 2, 3])
- polygon.add_polygon(indices)
- $NavigationRegion2D.navigation_polygon = polygon
- .. code-tab:: csharp
- var polygon = new NavigationPolygon();
- var vertices = new Vector2[] { new Vector2(0, 0), new Vector2(0, 50), new Vector2(50, 50), new Vector2(50, 0) };
- polygon.Vertices = vertices;
- var indices = new int[] { 0, 1, 2, 3 };
- polygon.AddPolygon(indices);
- GetNode<NavigationRegion2D>("NavigationRegion2D").NavigationPolygon = polygon;
- .. rst-class:: classref-introduction-group
- Tutorials
- ---------
- - `2D Navigation Demo <https://godotengine.org/asset-library/asset/117>`__
- - :doc:`Using NavigationMeshes <../tutorials/navigation/navigation_using_navigationmeshes>`
- .. rst-class:: classref-reftable-group
- Methods
- -------
- .. table::
- :widths: auto
- +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`add_outline<class_NavigationPolygon_method_add_outline>` **(** :ref:`PackedVector2Array<class_PackedVector2Array>` outline **)** |
- +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`add_outline_at_index<class_NavigationPolygon_method_add_outline_at_index>` **(** :ref:`PackedVector2Array<class_PackedVector2Array>` outline, :ref:`int<class_int>` index **)** |
- +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`add_polygon<class_NavigationPolygon_method_add_polygon>` **(** :ref:`PackedInt32Array<class_PackedInt32Array>` polygon **)** |
- +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`clear_outlines<class_NavigationPolygon_method_clear_outlines>` **(** **)** |
- +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`clear_polygons<class_NavigationPolygon_method_clear_polygons>` **(** **)** |
- +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`NavigationMesh<class_NavigationMesh>` | :ref:`get_navigation_mesh<class_NavigationPolygon_method_get_navigation_mesh>` **(** **)** |
- +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`PackedVector2Array<class_PackedVector2Array>` | :ref:`get_outline<class_NavigationPolygon_method_get_outline>` **(** :ref:`int<class_int>` idx **)** |const| |
- +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_outline_count<class_NavigationPolygon_method_get_outline_count>` **(** **)** |const| |
- +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`PackedInt32Array<class_PackedInt32Array>` | :ref:`get_polygon<class_NavigationPolygon_method_get_polygon>` **(** :ref:`int<class_int>` idx **)** |
- +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_polygon_count<class_NavigationPolygon_method_get_polygon_count>` **(** **)** |const| |
- +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`PackedVector2Array<class_PackedVector2Array>` | :ref:`get_vertices<class_NavigationPolygon_method_get_vertices>` **(** **)** |const| |
- +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`make_polygons_from_outlines<class_NavigationPolygon_method_make_polygons_from_outlines>` **(** **)** |
- +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`remove_outline<class_NavigationPolygon_method_remove_outline>` **(** :ref:`int<class_int>` idx **)** |
- +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_outline<class_NavigationPolygon_method_set_outline>` **(** :ref:`int<class_int>` idx, :ref:`PackedVector2Array<class_PackedVector2Array>` outline **)** |
- +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_vertices<class_NavigationPolygon_method_set_vertices>` **(** :ref:`PackedVector2Array<class_PackedVector2Array>` vertices **)** |
- +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Method Descriptions
- -------------------
- .. _class_NavigationPolygon_method_add_outline:
- .. rst-class:: classref-method
- void **add_outline** **(** :ref:`PackedVector2Array<class_PackedVector2Array>` outline **)**
- Appends a :ref:`PackedVector2Array<class_PackedVector2Array>` that contains the vertices of an outline to the internal array that contains all the outlines. You have to call :ref:`make_polygons_from_outlines<class_NavigationPolygon_method_make_polygons_from_outlines>` in order for this array to be converted to polygons that the engine will use.
- .. rst-class:: classref-item-separator
- ----
- .. _class_NavigationPolygon_method_add_outline_at_index:
- .. rst-class:: classref-method
- void **add_outline_at_index** **(** :ref:`PackedVector2Array<class_PackedVector2Array>` outline, :ref:`int<class_int>` index **)**
- Adds a :ref:`PackedVector2Array<class_PackedVector2Array>` that contains the vertices of an outline to the internal array that contains all the outlines at a fixed position. You have to call :ref:`make_polygons_from_outlines<class_NavigationPolygon_method_make_polygons_from_outlines>` in order for this array to be converted to polygons that the engine will use.
- .. rst-class:: classref-item-separator
- ----
- .. _class_NavigationPolygon_method_add_polygon:
- .. rst-class:: classref-method
- void **add_polygon** **(** :ref:`PackedInt32Array<class_PackedInt32Array>` polygon **)**
- Adds a polygon using the indices of the vertices you get when calling :ref:`get_vertices<class_NavigationPolygon_method_get_vertices>`.
- .. rst-class:: classref-item-separator
- ----
- .. _class_NavigationPolygon_method_clear_outlines:
- .. rst-class:: classref-method
- void **clear_outlines** **(** **)**
- Clears the array of the outlines, but it doesn't clear the vertices and the polygons that were created by them.
- .. rst-class:: classref-item-separator
- ----
- .. _class_NavigationPolygon_method_clear_polygons:
- .. rst-class:: classref-method
- void **clear_polygons** **(** **)**
- Clears the array of polygons, but it doesn't clear the array of outlines and vertices.
- .. rst-class:: classref-item-separator
- ----
- .. _class_NavigationPolygon_method_get_navigation_mesh:
- .. rst-class:: classref-method
- :ref:`NavigationMesh<class_NavigationMesh>` **get_navigation_mesh** **(** **)**
- Returns the :ref:`NavigationMesh<class_NavigationMesh>` resulting from this navigation polygon. This navigation mesh can be used to update the navigation mesh of a region with the :ref:`NavigationServer3D.region_set_navigation_mesh<class_NavigationServer3D_method_region_set_navigation_mesh>` API directly (as 2D uses the 3D server behind the scene).
- .. rst-class:: classref-item-separator
- ----
- .. _class_NavigationPolygon_method_get_outline:
- .. rst-class:: classref-method
- :ref:`PackedVector2Array<class_PackedVector2Array>` **get_outline** **(** :ref:`int<class_int>` idx **)** |const|
- Returns a :ref:`PackedVector2Array<class_PackedVector2Array>` containing the vertices of an outline that was created in the editor or by script.
- .. rst-class:: classref-item-separator
- ----
- .. _class_NavigationPolygon_method_get_outline_count:
- .. rst-class:: classref-method
- :ref:`int<class_int>` **get_outline_count** **(** **)** |const|
- Returns the number of outlines that were created in the editor or by script.
- .. rst-class:: classref-item-separator
- ----
- .. _class_NavigationPolygon_method_get_polygon:
- .. rst-class:: classref-method
- :ref:`PackedInt32Array<class_PackedInt32Array>` **get_polygon** **(** :ref:`int<class_int>` idx **)**
- Returns a :ref:`PackedInt32Array<class_PackedInt32Array>` containing the indices of the vertices of a created polygon.
- .. rst-class:: classref-item-separator
- ----
- .. _class_NavigationPolygon_method_get_polygon_count:
- .. rst-class:: classref-method
- :ref:`int<class_int>` **get_polygon_count** **(** **)** |const|
- Returns the count of all polygons.
- .. rst-class:: classref-item-separator
- ----
- .. _class_NavigationPolygon_method_get_vertices:
- .. rst-class:: classref-method
- :ref:`PackedVector2Array<class_PackedVector2Array>` **get_vertices** **(** **)** |const|
- Returns a :ref:`PackedVector2Array<class_PackedVector2Array>` containing all the vertices being used to create the polygons.
- .. rst-class:: classref-item-separator
- ----
- .. _class_NavigationPolygon_method_make_polygons_from_outlines:
- .. rst-class:: classref-method
- void **make_polygons_from_outlines** **(** **)**
- Creates polygons from the outlines added in the editor or by script.
- .. rst-class:: classref-item-separator
- ----
- .. _class_NavigationPolygon_method_remove_outline:
- .. rst-class:: classref-method
- void **remove_outline** **(** :ref:`int<class_int>` idx **)**
- Removes an outline created in the editor or by script. You have to call :ref:`make_polygons_from_outlines<class_NavigationPolygon_method_make_polygons_from_outlines>` for the polygons to update.
- .. rst-class:: classref-item-separator
- ----
- .. _class_NavigationPolygon_method_set_outline:
- .. rst-class:: classref-method
- void **set_outline** **(** :ref:`int<class_int>` idx, :ref:`PackedVector2Array<class_PackedVector2Array>` outline **)**
- Changes an outline created in the editor or by script. You have to call :ref:`make_polygons_from_outlines<class_NavigationPolygon_method_make_polygons_from_outlines>` for the polygons to update.
- .. rst-class:: classref-item-separator
- ----
- .. _class_NavigationPolygon_method_set_vertices:
- .. rst-class:: classref-method
- void **set_vertices** **(** :ref:`PackedVector2Array<class_PackedVector2Array>` vertices **)**
- Sets the vertices that can be then indexed to create polygons with the :ref:`add_polygon<class_NavigationPolygon_method_add_polygon>` method.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
|