class_meshinstance3d.rst 16 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/4.0/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/4.0/doc/classes/MeshInstance3D.xml.
  6. .. _class_MeshInstance3D:
  7. MeshInstance3D
  8. ==============
  9. **Inherits:** :ref:`GeometryInstance3D<class_GeometryInstance3D>` **<** :ref:`VisualInstance3D<class_VisualInstance3D>` **<** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  10. **Inherited By:** :ref:`SoftBody3D<class_SoftBody3D>`
  11. Node that instances meshes into a scenario.
  12. .. rst-class:: classref-introduction-group
  13. Description
  14. -----------
  15. MeshInstance3D is a node that takes a :ref:`Mesh<class_Mesh>` resource and adds it to the current scenario by creating an instance of it. This is the class most often used render 3D geometry and can be used to instance a single :ref:`Mesh<class_Mesh>` in many places. This allows reusing geometry, which can save on resources. When a :ref:`Mesh<class_Mesh>` has to be instantiated more than thousands of times at close proximity, consider using a :ref:`MultiMesh<class_MultiMesh>` in a :ref:`MultiMeshInstance3D<class_MultiMeshInstance3D>` instead.
  16. .. rst-class:: classref-introduction-group
  17. Tutorials
  18. ---------
  19. - `3D Material Testers Demo <https://godotengine.org/asset-library/asset/123>`__
  20. - `3D Kinematic Character Demo <https://godotengine.org/asset-library/asset/126>`__
  21. - `3D Platformer Demo <https://godotengine.org/asset-library/asset/125>`__
  22. - `Third Person Shooter Demo <https://godotengine.org/asset-library/asset/678>`__
  23. .. rst-class:: classref-reftable-group
  24. Properties
  25. ----------
  26. .. table::
  27. :widths: auto
  28. +---------------------------------+---------------------------------------------------------+--------------------+
  29. | :ref:`Mesh<class_Mesh>` | :ref:`mesh<class_MeshInstance3D_property_mesh>` | |
  30. +---------------------------------+---------------------------------------------------------+--------------------+
  31. | :ref:`NodePath<class_NodePath>` | :ref:`skeleton<class_MeshInstance3D_property_skeleton>` | ``NodePath("..")`` |
  32. +---------------------------------+---------------------------------------------------------+--------------------+
  33. | :ref:`Skin<class_Skin>` | :ref:`skin<class_MeshInstance3D_property_skin>` | |
  34. +---------------------------------+---------------------------------------------------------+--------------------+
  35. .. rst-class:: classref-reftable-group
  36. Methods
  37. -------
  38. .. table::
  39. :widths: auto
  40. +---------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  41. | void | :ref:`create_convex_collision<class_MeshInstance3D_method_create_convex_collision>` **(** :ref:`bool<class_bool>` clean=true, :ref:`bool<class_bool>` simplify=false **)** |
  42. +---------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  43. | void | :ref:`create_debug_tangents<class_MeshInstance3D_method_create_debug_tangents>` **(** **)** |
  44. +---------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  45. | void | :ref:`create_multiple_convex_collisions<class_MeshInstance3D_method_create_multiple_convex_collisions>` **(** **)** |
  46. +---------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  47. | void | :ref:`create_trimesh_collision<class_MeshInstance3D_method_create_trimesh_collision>` **(** **)** |
  48. +---------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  49. | :ref:`int<class_int>` | :ref:`find_blend_shape_by_name<class_MeshInstance3D_method_find_blend_shape_by_name>` **(** :ref:`StringName<class_StringName>` name **)** |
  50. +---------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  51. | :ref:`Material<class_Material>` | :ref:`get_active_material<class_MeshInstance3D_method_get_active_material>` **(** :ref:`int<class_int>` surface **)** |const| |
  52. +---------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  53. | :ref:`int<class_int>` | :ref:`get_blend_shape_count<class_MeshInstance3D_method_get_blend_shape_count>` **(** **)** |const| |
  54. +---------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  55. | :ref:`float<class_float>` | :ref:`get_blend_shape_value<class_MeshInstance3D_method_get_blend_shape_value>` **(** :ref:`int<class_int>` blend_shape_idx **)** |const| |
  56. +---------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  57. | :ref:`Material<class_Material>` | :ref:`get_surface_override_material<class_MeshInstance3D_method_get_surface_override_material>` **(** :ref:`int<class_int>` surface **)** |const| |
  58. +---------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  59. | :ref:`int<class_int>` | :ref:`get_surface_override_material_count<class_MeshInstance3D_method_get_surface_override_material_count>` **(** **)** |const| |
  60. +---------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  61. | void | :ref:`set_blend_shape_value<class_MeshInstance3D_method_set_blend_shape_value>` **(** :ref:`int<class_int>` blend_shape_idx, :ref:`float<class_float>` value **)** |
  62. +---------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  63. | void | :ref:`set_surface_override_material<class_MeshInstance3D_method_set_surface_override_material>` **(** :ref:`int<class_int>` surface, :ref:`Material<class_Material>` material **)** |
  64. +---------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  65. .. rst-class:: classref-section-separator
  66. ----
  67. .. rst-class:: classref-descriptions-group
  68. Property Descriptions
  69. ---------------------
  70. .. _class_MeshInstance3D_property_mesh:
  71. .. rst-class:: classref-property
  72. :ref:`Mesh<class_Mesh>` **mesh**
  73. .. rst-class:: classref-property-setget
  74. - void **set_mesh** **(** :ref:`Mesh<class_Mesh>` value **)**
  75. - :ref:`Mesh<class_Mesh>` **get_mesh** **(** **)**
  76. The :ref:`Mesh<class_Mesh>` resource for the instance.
  77. .. rst-class:: classref-item-separator
  78. ----
  79. .. _class_MeshInstance3D_property_skeleton:
  80. .. rst-class:: classref-property
  81. :ref:`NodePath<class_NodePath>` **skeleton** = ``NodePath("..")``
  82. .. rst-class:: classref-property-setget
  83. - void **set_skeleton_path** **(** :ref:`NodePath<class_NodePath>` value **)**
  84. - :ref:`NodePath<class_NodePath>` **get_skeleton_path** **(** **)**
  85. :ref:`NodePath<class_NodePath>` to the :ref:`Skeleton3D<class_Skeleton3D>` associated with the instance.
  86. .. rst-class:: classref-item-separator
  87. ----
  88. .. _class_MeshInstance3D_property_skin:
  89. .. rst-class:: classref-property
  90. :ref:`Skin<class_Skin>` **skin**
  91. .. rst-class:: classref-property-setget
  92. - void **set_skin** **(** :ref:`Skin<class_Skin>` value **)**
  93. - :ref:`Skin<class_Skin>` **get_skin** **(** **)**
  94. The :ref:`Skin<class_Skin>` to be used by this instance.
  95. .. rst-class:: classref-section-separator
  96. ----
  97. .. rst-class:: classref-descriptions-group
  98. Method Descriptions
  99. -------------------
  100. .. _class_MeshInstance3D_method_create_convex_collision:
  101. .. rst-class:: classref-method
  102. void **create_convex_collision** **(** :ref:`bool<class_bool>` clean=true, :ref:`bool<class_bool>` simplify=false **)**
  103. This helper creates a :ref:`StaticBody3D<class_StaticBody3D>` child node with a :ref:`ConvexPolygonShape3D<class_ConvexPolygonShape3D>` collision shape calculated from the mesh geometry. It's mainly used for testing.
  104. If ``clean`` is ``true`` (default), duplicate and interior vertices are removed automatically. You can set it to ``false`` to make the process faster if not needed.
  105. If ``simplify`` is ``true``, the geometry can be further simplified to reduce the number of vertices. Disabled by default.
  106. .. rst-class:: classref-item-separator
  107. ----
  108. .. _class_MeshInstance3D_method_create_debug_tangents:
  109. .. rst-class:: classref-method
  110. void **create_debug_tangents** **(** **)**
  111. This helper creates a **MeshInstance3D** child node with gizmos at every vertex calculated from the mesh geometry. It's mainly used for testing.
  112. .. rst-class:: classref-item-separator
  113. ----
  114. .. _class_MeshInstance3D_method_create_multiple_convex_collisions:
  115. .. rst-class:: classref-method
  116. void **create_multiple_convex_collisions** **(** **)**
  117. This helper creates a :ref:`StaticBody3D<class_StaticBody3D>` child node with multiple :ref:`ConvexPolygonShape3D<class_ConvexPolygonShape3D>` collision shapes calculated from the mesh geometry via convex decomposition. It's mainly used for testing.
  118. .. rst-class:: classref-item-separator
  119. ----
  120. .. _class_MeshInstance3D_method_create_trimesh_collision:
  121. .. rst-class:: classref-method
  122. void **create_trimesh_collision** **(** **)**
  123. This helper creates a :ref:`StaticBody3D<class_StaticBody3D>` child node with a :ref:`ConcavePolygonShape3D<class_ConcavePolygonShape3D>` collision shape calculated from the mesh geometry. It's mainly used for testing.
  124. .. rst-class:: classref-item-separator
  125. ----
  126. .. _class_MeshInstance3D_method_find_blend_shape_by_name:
  127. .. rst-class:: classref-method
  128. :ref:`int<class_int>` **find_blend_shape_by_name** **(** :ref:`StringName<class_StringName>` name **)**
  129. Returns the index of the blend shape with the given ``name``. Returns ``-1`` if no blend shape with this name exists, including when :ref:`mesh<class_MeshInstance3D_property_mesh>` is ``null``.
  130. .. rst-class:: classref-item-separator
  131. ----
  132. .. _class_MeshInstance3D_method_get_active_material:
  133. .. rst-class:: classref-method
  134. :ref:`Material<class_Material>` **get_active_material** **(** :ref:`int<class_int>` surface **)** |const|
  135. Returns the :ref:`Material<class_Material>` that will be used by the :ref:`Mesh<class_Mesh>` when drawing. This can return the :ref:`GeometryInstance3D.material_override<class_GeometryInstance3D_property_material_override>`, the surface override :ref:`Material<class_Material>` defined in this **MeshInstance3D**, or the surface :ref:`Material<class_Material>` defined in the :ref:`mesh<class_MeshInstance3D_property_mesh>`. For example, if :ref:`GeometryInstance3D.material_override<class_GeometryInstance3D_property_material_override>` is used, all surfaces will return the override material.
  136. Returns ``null`` if no material is active, including when :ref:`mesh<class_MeshInstance3D_property_mesh>` is ``null``.
  137. .. rst-class:: classref-item-separator
  138. ----
  139. .. _class_MeshInstance3D_method_get_blend_shape_count:
  140. .. rst-class:: classref-method
  141. :ref:`int<class_int>` **get_blend_shape_count** **(** **)** |const|
  142. Returns the number of blend shapes available. Produces an error if :ref:`mesh<class_MeshInstance3D_property_mesh>` is ``null``.
  143. .. rst-class:: classref-item-separator
  144. ----
  145. .. _class_MeshInstance3D_method_get_blend_shape_value:
  146. .. rst-class:: classref-method
  147. :ref:`float<class_float>` **get_blend_shape_value** **(** :ref:`int<class_int>` blend_shape_idx **)** |const|
  148. Returns the value of the blend shape at the given ``blend_shape_idx``. Returns ``0.0`` and produces an error if :ref:`mesh<class_MeshInstance3D_property_mesh>` is ``null`` or doesn't have a blend shape at that index.
  149. .. rst-class:: classref-item-separator
  150. ----
  151. .. _class_MeshInstance3D_method_get_surface_override_material:
  152. .. rst-class:: classref-method
  153. :ref:`Material<class_Material>` **get_surface_override_material** **(** :ref:`int<class_int>` surface **)** |const|
  154. Returns the override :ref:`Material<class_Material>` for the specified ``surface`` of the :ref:`Mesh<class_Mesh>` resource.
  155. .. rst-class:: classref-item-separator
  156. ----
  157. .. _class_MeshInstance3D_method_get_surface_override_material_count:
  158. .. rst-class:: classref-method
  159. :ref:`int<class_int>` **get_surface_override_material_count** **(** **)** |const|
  160. Returns the number of surface override materials. This is equivalent to :ref:`Mesh.get_surface_count<class_Mesh_method_get_surface_count>`.
  161. .. rst-class:: classref-item-separator
  162. ----
  163. .. _class_MeshInstance3D_method_set_blend_shape_value:
  164. .. rst-class:: classref-method
  165. void **set_blend_shape_value** **(** :ref:`int<class_int>` blend_shape_idx, :ref:`float<class_float>` value **)**
  166. Sets the value of the blend shape at ``blend_shape_idx`` to ``value``. Produces an error if :ref:`mesh<class_MeshInstance3D_property_mesh>` is ``null`` or doesn't have a blend shape at that index.
  167. .. rst-class:: classref-item-separator
  168. ----
  169. .. _class_MeshInstance3D_method_set_surface_override_material:
  170. .. rst-class:: classref-method
  171. void **set_surface_override_material** **(** :ref:`int<class_int>` surface, :ref:`Material<class_Material>` material **)**
  172. Sets the override ``material`` for the specified ``surface`` of the :ref:`Mesh<class_Mesh>` resource. This material is associated with this **MeshInstance3D** rather than with :ref:`mesh<class_MeshInstance3D_property_mesh>`.
  173. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  174. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  175. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  176. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  177. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  178. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`