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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/4.0/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/4.0/doc/classes/Basis.xml.
- .. _class_Basis:
- Basis
- =====
- A 3×3 matrix for representing 3D rotation and scale.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- A 3×3 matrix used for representing 3D rotation and scale. Usually used as an orthogonal basis for a :ref:`Transform3D<class_Transform3D>`.
- Contains 3 vector fields X, Y and Z as its columns, which are typically interpreted as the local basis vectors of a transformation. For such use, it is composed of a scaling and a rotation matrix, in that order (M = R.S).
- Basis can also be accessed as an array of 3D vectors. These vectors are usually orthogonal to each other, but are not necessarily normalized (due to scaling).
- For more information, read the "Matrices and transforms" documentation article.
- .. rst-class:: classref-introduction-group
- Tutorials
- ---------
- - :doc:`Math documentation index <../tutorials/math/index>`
- - :doc:`Matrices and transforms <../tutorials/math/matrices_and_transforms>`
- - :doc:`Using 3D transforms <../tutorials/3d/using_transforms>`
- - `Matrix Transform Demo <https://godotengine.org/asset-library/asset/584>`__
- - `3D Platformer Demo <https://godotengine.org/asset-library/asset/125>`__
- - `3D Voxel Demo <https://godotengine.org/asset-library/asset/676>`__
- - `2.5D Demo <https://godotengine.org/asset-library/asset/583>`__
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +-------------------------------+----------------------------------+----------------------+
- | :ref:`Vector3<class_Vector3>` | :ref:`x<class_Basis_property_x>` | ``Vector3(1, 0, 0)`` |
- +-------------------------------+----------------------------------+----------------------+
- | :ref:`Vector3<class_Vector3>` | :ref:`y<class_Basis_property_y>` | ``Vector3(0, 1, 0)`` |
- +-------------------------------+----------------------------------+----------------------+
- | :ref:`Vector3<class_Vector3>` | :ref:`z<class_Basis_property_z>` | ``Vector3(0, 0, 1)`` |
- +-------------------------------+----------------------------------+----------------------+
- .. rst-class:: classref-reftable-group
- Constructors
- ------------
- .. table::
- :widths: auto
- +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Basis<class_Basis>` | :ref:`Basis<class_Basis_constructor_Basis>` **(** **)** |
- +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Basis<class_Basis>` | :ref:`Basis<class_Basis_constructor_Basis>` **(** :ref:`Basis<class_Basis>` from **)** |
- +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Basis<class_Basis>` | :ref:`Basis<class_Basis_constructor_Basis>` **(** :ref:`Vector3<class_Vector3>` axis, :ref:`float<class_float>` angle **)** |
- +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Basis<class_Basis>` | :ref:`Basis<class_Basis_constructor_Basis>` **(** :ref:`Quaternion<class_Quaternion>` from **)** |
- +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Basis<class_Basis>` | :ref:`Basis<class_Basis_constructor_Basis>` **(** :ref:`Vector3<class_Vector3>` x_axis, :ref:`Vector3<class_Vector3>` y_axis, :ref:`Vector3<class_Vector3>` z_axis **)** |
- +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- .. rst-class:: classref-reftable-group
- Methods
- -------
- .. table::
- :widths: auto
- +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`determinant<class_Basis_method_determinant>` **(** **)** |const| |
- +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Basis<class_Basis>` | :ref:`from_euler<class_Basis_method_from_euler>` **(** :ref:`Vector3<class_Vector3>` euler, :ref:`int<class_int>` order=2 **)** |static| |
- +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Basis<class_Basis>` | :ref:`from_scale<class_Basis_method_from_scale>` **(** :ref:`Vector3<class_Vector3>` scale **)** |static| |
- +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Vector3<class_Vector3>` | :ref:`get_euler<class_Basis_method_get_euler>` **(** :ref:`int<class_int>` order=2 **)** |const| |
- +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Quaternion<class_Quaternion>` | :ref:`get_rotation_quaternion<class_Basis_method_get_rotation_quaternion>` **(** **)** |const| |
- +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Vector3<class_Vector3>` | :ref:`get_scale<class_Basis_method_get_scale>` **(** **)** |const| |
- +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Basis<class_Basis>` | :ref:`inverse<class_Basis_method_inverse>` **(** **)** |const| |
- +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`is_equal_approx<class_Basis_method_is_equal_approx>` **(** :ref:`Basis<class_Basis>` b **)** |const| |
- +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`is_finite<class_Basis_method_is_finite>` **(** **)** |const| |
- +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Basis<class_Basis>` | :ref:`looking_at<class_Basis_method_looking_at>` **(** :ref:`Vector3<class_Vector3>` target, :ref:`Vector3<class_Vector3>` up=Vector3(0, 1, 0) **)** |static| |
- +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Basis<class_Basis>` | :ref:`orthonormalized<class_Basis_method_orthonormalized>` **(** **)** |const| |
- +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Basis<class_Basis>` | :ref:`rotated<class_Basis_method_rotated>` **(** :ref:`Vector3<class_Vector3>` axis, :ref:`float<class_float>` angle **)** |const| |
- +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Basis<class_Basis>` | :ref:`scaled<class_Basis_method_scaled>` **(** :ref:`Vector3<class_Vector3>` scale **)** |const| |
- +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Basis<class_Basis>` | :ref:`slerp<class_Basis_method_slerp>` **(** :ref:`Basis<class_Basis>` to, :ref:`float<class_float>` weight **)** |const| |
- +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`tdotx<class_Basis_method_tdotx>` **(** :ref:`Vector3<class_Vector3>` with **)** |const| |
- +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`tdoty<class_Basis_method_tdoty>` **(** :ref:`Vector3<class_Vector3>` with **)** |const| |
- +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`tdotz<class_Basis_method_tdotz>` **(** :ref:`Vector3<class_Vector3>` with **)** |const| |
- +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Basis<class_Basis>` | :ref:`transposed<class_Basis_method_transposed>` **(** **)** |const| |
- +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
- .. rst-class:: classref-reftable-group
- Operators
- ---------
- .. table::
- :widths: auto
- +-------------------------------+-----------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`operator !=<class_Basis_operator_neq_Basis>` **(** :ref:`Basis<class_Basis>` right **)** |
- +-------------------------------+-----------------------------------------------------------------------------------------------------+
- | :ref:`Basis<class_Basis>` | :ref:`operator *<class_Basis_operator_mul_Basis>` **(** :ref:`Basis<class_Basis>` right **)** |
- +-------------------------------+-----------------------------------------------------------------------------------------------------+
- | :ref:`Vector3<class_Vector3>` | :ref:`operator *<class_Basis_operator_mul_Vector3>` **(** :ref:`Vector3<class_Vector3>` right **)** |
- +-------------------------------+-----------------------------------------------------------------------------------------------------+
- | :ref:`Basis<class_Basis>` | :ref:`operator *<class_Basis_operator_mul_float>` **(** :ref:`float<class_float>` right **)** |
- +-------------------------------+-----------------------------------------------------------------------------------------------------+
- | :ref:`Basis<class_Basis>` | :ref:`operator *<class_Basis_operator_mul_int>` **(** :ref:`int<class_int>` right **)** |
- +-------------------------------+-----------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`operator ==<class_Basis_operator_eq_Basis>` **(** :ref:`Basis<class_Basis>` right **)** |
- +-------------------------------+-----------------------------------------------------------------------------------------------------+
- | :ref:`Vector3<class_Vector3>` | :ref:`operator []<class_Basis_operator_idx_int>` **(** :ref:`int<class_int>` index **)** |
- +-------------------------------+-----------------------------------------------------------------------------------------------------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Constants
- ---------
- .. _class_Basis_constant_IDENTITY:
- .. rst-class:: classref-constant
- **IDENTITY** = ``Basis(1, 0, 0, 0, 1, 0, 0, 0, 1)``
- The identity basis, with no rotation or scaling applied.
- This is identical to calling ``Basis()`` without any parameters. This constant can be used to make your code clearer, and for consistency with C#.
- .. _class_Basis_constant_FLIP_X:
- .. rst-class:: classref-constant
- **FLIP_X** = ``Basis(-1, 0, 0, 0, 1, 0, 0, 0, 1)``
- The basis that will flip something along the X axis when used in a transformation.
- .. _class_Basis_constant_FLIP_Y:
- .. rst-class:: classref-constant
- **FLIP_Y** = ``Basis(1, 0, 0, 0, -1, 0, 0, 0, 1)``
- The basis that will flip something along the Y axis when used in a transformation.
- .. _class_Basis_constant_FLIP_Z:
- .. rst-class:: classref-constant
- **FLIP_Z** = ``Basis(1, 0, 0, 0, 1, 0, 0, 0, -1)``
- The basis that will flip something along the Z axis when used in a transformation.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_Basis_property_x:
- .. rst-class:: classref-property
- :ref:`Vector3<class_Vector3>` **x** = ``Vector3(1, 0, 0)``
- The basis matrix's X vector (column 0). Equivalent to array index ``0``.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Basis_property_y:
- .. rst-class:: classref-property
- :ref:`Vector3<class_Vector3>` **y** = ``Vector3(0, 1, 0)``
- The basis matrix's Y vector (column 1). Equivalent to array index ``1``.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Basis_property_z:
- .. rst-class:: classref-property
- :ref:`Vector3<class_Vector3>` **z** = ``Vector3(0, 0, 1)``
- The basis matrix's Z vector (column 2). Equivalent to array index ``2``.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Constructor Descriptions
- ------------------------
- .. _class_Basis_constructor_Basis:
- .. rst-class:: classref-constructor
- :ref:`Basis<class_Basis>` **Basis** **(** **)**
- Constructs a default-initialized **Basis** set to :ref:`IDENTITY<class_Basis_constant_IDENTITY>`.
- .. rst-class:: classref-item-separator
- ----
- .. rst-class:: classref-constructor
- :ref:`Basis<class_Basis>` **Basis** **(** :ref:`Basis<class_Basis>` from **)**
- Constructs a **Basis** as a copy of the given **Basis**.
- .. rst-class:: classref-item-separator
- ----
- .. rst-class:: classref-constructor
- :ref:`Basis<class_Basis>` **Basis** **(** :ref:`Vector3<class_Vector3>` axis, :ref:`float<class_float>` angle **)**
- Constructs a pure rotation basis matrix, rotated around the given ``axis`` by ``angle`` (in radians). The axis must be a normalized vector.
- .. rst-class:: classref-item-separator
- ----
- .. rst-class:: classref-constructor
- :ref:`Basis<class_Basis>` **Basis** **(** :ref:`Quaternion<class_Quaternion>` from **)**
- Constructs a pure rotation basis matrix from the given quaternion.
- .. rst-class:: classref-item-separator
- ----
- .. rst-class:: classref-constructor
- :ref:`Basis<class_Basis>` **Basis** **(** :ref:`Vector3<class_Vector3>` x_axis, :ref:`Vector3<class_Vector3>` y_axis, :ref:`Vector3<class_Vector3>` z_axis **)**
- Constructs a basis matrix from 3 axis vectors (matrix columns).
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Method Descriptions
- -------------------
- .. _class_Basis_method_determinant:
- .. rst-class:: classref-method
- :ref:`float<class_float>` **determinant** **(** **)** |const|
- Returns the determinant of the basis matrix. If the basis is uniformly scaled, its determinant is the square of the scale.
- A negative determinant means the basis has a negative scale. A zero determinant means the basis isn't invertible, and is usually considered invalid.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Basis_method_from_euler:
- .. rst-class:: classref-method
- :ref:`Basis<class_Basis>` **from_euler** **(** :ref:`Vector3<class_Vector3>` euler, :ref:`int<class_int>` order=2 **)** |static|
- Constructs a pure rotation Basis matrix from Euler angles in the specified Euler rotation order. By default, use YXZ order (most common). See the :ref:`EulerOrder<enum_@GlobalScope_EulerOrder>` enum for possible values.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Basis_method_from_scale:
- .. rst-class:: classref-method
- :ref:`Basis<class_Basis>` **from_scale** **(** :ref:`Vector3<class_Vector3>` scale **)** |static|
- Constructs a pure scale basis matrix with no rotation or shearing. The scale values are set as the diagonal of the matrix, and the other parts of the matrix are zero.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Basis_method_get_euler:
- .. rst-class:: classref-method
- :ref:`Vector3<class_Vector3>` **get_euler** **(** :ref:`int<class_int>` order=2 **)** |const|
- Returns the basis's rotation in the form of Euler angles. The Euler order depends on the ``order`` parameter, by default it uses the YXZ convention: when decomposing, first Z, then X, and Y last. The returned vector contains the rotation angles in the format (X angle, Y angle, Z angle).
- Consider using the :ref:`get_rotation_quaternion<class_Basis_method_get_rotation_quaternion>` method instead, which returns a :ref:`Quaternion<class_Quaternion>` quaternion instead of Euler angles.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Basis_method_get_rotation_quaternion:
- .. rst-class:: classref-method
- :ref:`Quaternion<class_Quaternion>` **get_rotation_quaternion** **(** **)** |const|
- Returns the basis's rotation in the form of a quaternion. See :ref:`get_euler<class_Basis_method_get_euler>` if you need Euler angles, but keep in mind quaternions should generally be preferred to Euler angles.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Basis_method_get_scale:
- .. rst-class:: classref-method
- :ref:`Vector3<class_Vector3>` **get_scale** **(** **)** |const|
- Assuming that the matrix is the combination of a rotation and scaling, return the absolute value of scaling factors along each axis.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Basis_method_inverse:
- .. rst-class:: classref-method
- :ref:`Basis<class_Basis>` **inverse** **(** **)** |const|
- Returns the inverse of the matrix.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Basis_method_is_equal_approx:
- .. rst-class:: classref-method
- :ref:`bool<class_bool>` **is_equal_approx** **(** :ref:`Basis<class_Basis>` b **)** |const|
- Returns ``true`` if this basis and ``b`` are approximately equal, by calling :ref:`@GlobalScope.is_equal_approx<class_@GlobalScope_method_is_equal_approx>` on all vector components.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Basis_method_is_finite:
- .. rst-class:: classref-method
- :ref:`bool<class_bool>` **is_finite** **(** **)** |const|
- Returns ``true`` if this basis is finite, by calling :ref:`@GlobalScope.is_finite<class_@GlobalScope_method_is_finite>` on all vector components.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Basis_method_looking_at:
- .. rst-class:: classref-method
- :ref:`Basis<class_Basis>` **looking_at** **(** :ref:`Vector3<class_Vector3>` target, :ref:`Vector3<class_Vector3>` up=Vector3(0, 1, 0) **)** |static|
- Creates a Basis with a rotation such that the forward axis (-Z) points towards the ``target`` position.
- The up axis (+Y) points as close to the ``up`` vector as possible while staying perpendicular to the forward axis. The resulting Basis is orthonormalized. The ``target`` and ``up`` vectors cannot be zero, and cannot be parallel to each other.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Basis_method_orthonormalized:
- .. rst-class:: classref-method
- :ref:`Basis<class_Basis>` **orthonormalized** **(** **)** |const|
- Returns the orthonormalized version of the matrix (useful to call from time to time to avoid rounding error for orthogonal matrices). This performs a Gram-Schmidt orthonormalization on the basis of the matrix.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Basis_method_rotated:
- .. rst-class:: classref-method
- :ref:`Basis<class_Basis>` **rotated** **(** :ref:`Vector3<class_Vector3>` axis, :ref:`float<class_float>` angle **)** |const|
- Introduce an additional rotation around the given axis by ``angle`` (in radians). The axis must be a normalized vector.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Basis_method_scaled:
- .. rst-class:: classref-method
- :ref:`Basis<class_Basis>` **scaled** **(** :ref:`Vector3<class_Vector3>` scale **)** |const|
- Introduce an additional scaling specified by the given 3D scaling factor.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Basis_method_slerp:
- .. rst-class:: classref-method
- :ref:`Basis<class_Basis>` **slerp** **(** :ref:`Basis<class_Basis>` to, :ref:`float<class_float>` weight **)** |const|
- Assuming that the matrix is a proper rotation matrix, slerp performs a spherical-linear interpolation with another rotation matrix.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Basis_method_tdotx:
- .. rst-class:: classref-method
- :ref:`float<class_float>` **tdotx** **(** :ref:`Vector3<class_Vector3>` with **)** |const|
- Transposed dot product with the X axis of the matrix.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Basis_method_tdoty:
- .. rst-class:: classref-method
- :ref:`float<class_float>` **tdoty** **(** :ref:`Vector3<class_Vector3>` with **)** |const|
- Transposed dot product with the Y axis of the matrix.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Basis_method_tdotz:
- .. rst-class:: classref-method
- :ref:`float<class_float>` **tdotz** **(** :ref:`Vector3<class_Vector3>` with **)** |const|
- Transposed dot product with the Z axis of the matrix.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Basis_method_transposed:
- .. rst-class:: classref-method
- :ref:`Basis<class_Basis>` **transposed** **(** **)** |const|
- Returns the transposed version of the matrix.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Operator Descriptions
- ---------------------
- .. _class_Basis_operator_neq_Basis:
- .. rst-class:: classref-operator
- :ref:`bool<class_bool>` **operator !=** **(** :ref:`Basis<class_Basis>` right **)**
- Returns ``true`` if the **Basis** matrices are not equal.
- \ **Note:** Due to floating-point precision errors, consider using :ref:`is_equal_approx<class_Basis_method_is_equal_approx>` instead, which is more reliable.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Basis_operator_mul_Basis:
- .. rst-class:: classref-operator
- :ref:`Basis<class_Basis>` **operator *** **(** :ref:`Basis<class_Basis>` right **)**
- Composes these two basis matrices by multiplying them together. This has the effect of transforming the second basis (the child) by the first basis (the parent).
- .. rst-class:: classref-item-separator
- ----
- .. _class_Basis_operator_mul_Vector3:
- .. rst-class:: classref-operator
- :ref:`Vector3<class_Vector3>` **operator *** **(** :ref:`Vector3<class_Vector3>` right **)**
- Transforms (multiplies) the :ref:`Vector3<class_Vector3>` by the given **Basis** matrix.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Basis_operator_mul_float:
- .. rst-class:: classref-operator
- :ref:`Basis<class_Basis>` **operator *** **(** :ref:`float<class_float>` right **)**
- This operator multiplies all components of the **Basis**, which scales it uniformly.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Basis_operator_mul_int:
- .. rst-class:: classref-operator
- :ref:`Basis<class_Basis>` **operator *** **(** :ref:`int<class_int>` right **)**
- This operator multiplies all components of the **Basis**, which scales it uniformly.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Basis_operator_eq_Basis:
- .. rst-class:: classref-operator
- :ref:`bool<class_bool>` **operator ==** **(** :ref:`Basis<class_Basis>` right **)**
- Returns ``true`` if the **Basis** matrices are exactly equal.
- \ **Note:** Due to floating-point precision errors, consider using :ref:`is_equal_approx<class_Basis_method_is_equal_approx>` instead, which is more reliable.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Basis_operator_idx_int:
- .. rst-class:: classref-operator
- :ref:`Vector3<class_Vector3>` **operator []** **(** :ref:`int<class_int>` index **)**
- Access basis components using their index. ``b[0]`` is equivalent to ``b.x``, ``b[1]`` is equivalent to ``b.y``, and ``b[2]`` is equivalent to ``b.z``.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
|