class_basis.rst 27 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/4.0/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/4.0/doc/classes/Basis.xml.
  6. .. _class_Basis:
  7. Basis
  8. =====
  9. A 3×3 matrix for representing 3D rotation and scale.
  10. .. rst-class:: classref-introduction-group
  11. Description
  12. -----------
  13. A 3×3 matrix used for representing 3D rotation and scale. Usually used as an orthogonal basis for a :ref:`Transform3D<class_Transform3D>`.
  14. Contains 3 vector fields X, Y and Z as its columns, which are typically interpreted as the local basis vectors of a transformation. For such use, it is composed of a scaling and a rotation matrix, in that order (M = R.S).
  15. Basis can also be accessed as an array of 3D vectors. These vectors are usually orthogonal to each other, but are not necessarily normalized (due to scaling).
  16. For more information, read the "Matrices and transforms" documentation article.
  17. .. rst-class:: classref-introduction-group
  18. Tutorials
  19. ---------
  20. - :doc:`Math documentation index <../tutorials/math/index>`
  21. - :doc:`Matrices and transforms <../tutorials/math/matrices_and_transforms>`
  22. - :doc:`Using 3D transforms <../tutorials/3d/using_transforms>`
  23. - `Matrix Transform Demo <https://godotengine.org/asset-library/asset/584>`__
  24. - `3D Platformer Demo <https://godotengine.org/asset-library/asset/125>`__
  25. - `3D Voxel Demo <https://godotengine.org/asset-library/asset/676>`__
  26. - `2.5D Demo <https://godotengine.org/asset-library/asset/583>`__
  27. .. rst-class:: classref-reftable-group
  28. Properties
  29. ----------
  30. .. table::
  31. :widths: auto
  32. +-------------------------------+----------------------------------+----------------------+
  33. | :ref:`Vector3<class_Vector3>` | :ref:`x<class_Basis_property_x>` | ``Vector3(1, 0, 0)`` |
  34. +-------------------------------+----------------------------------+----------------------+
  35. | :ref:`Vector3<class_Vector3>` | :ref:`y<class_Basis_property_y>` | ``Vector3(0, 1, 0)`` |
  36. +-------------------------------+----------------------------------+----------------------+
  37. | :ref:`Vector3<class_Vector3>` | :ref:`z<class_Basis_property_z>` | ``Vector3(0, 0, 1)`` |
  38. +-------------------------------+----------------------------------+----------------------+
  39. .. rst-class:: classref-reftable-group
  40. Constructors
  41. ------------
  42. .. table::
  43. :widths: auto
  44. +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  45. | :ref:`Basis<class_Basis>` | :ref:`Basis<class_Basis_constructor_Basis>` **(** **)** |
  46. +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  47. | :ref:`Basis<class_Basis>` | :ref:`Basis<class_Basis_constructor_Basis>` **(** :ref:`Basis<class_Basis>` from **)** |
  48. +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  49. | :ref:`Basis<class_Basis>` | :ref:`Basis<class_Basis_constructor_Basis>` **(** :ref:`Vector3<class_Vector3>` axis, :ref:`float<class_float>` angle **)** |
  50. +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  51. | :ref:`Basis<class_Basis>` | :ref:`Basis<class_Basis_constructor_Basis>` **(** :ref:`Quaternion<class_Quaternion>` from **)** |
  52. +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  53. | :ref:`Basis<class_Basis>` | :ref:`Basis<class_Basis_constructor_Basis>` **(** :ref:`Vector3<class_Vector3>` x_axis, :ref:`Vector3<class_Vector3>` y_axis, :ref:`Vector3<class_Vector3>` z_axis **)** |
  54. +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  55. .. rst-class:: classref-reftable-group
  56. Methods
  57. -------
  58. .. table::
  59. :widths: auto
  60. +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  61. | :ref:`float<class_float>` | :ref:`determinant<class_Basis_method_determinant>` **(** **)** |const| |
  62. +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  63. | :ref:`Basis<class_Basis>` | :ref:`from_euler<class_Basis_method_from_euler>` **(** :ref:`Vector3<class_Vector3>` euler, :ref:`int<class_int>` order=2 **)** |static| |
  64. +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  65. | :ref:`Basis<class_Basis>` | :ref:`from_scale<class_Basis_method_from_scale>` **(** :ref:`Vector3<class_Vector3>` scale **)** |static| |
  66. +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  67. | :ref:`Vector3<class_Vector3>` | :ref:`get_euler<class_Basis_method_get_euler>` **(** :ref:`int<class_int>` order=2 **)** |const| |
  68. +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  69. | :ref:`Quaternion<class_Quaternion>` | :ref:`get_rotation_quaternion<class_Basis_method_get_rotation_quaternion>` **(** **)** |const| |
  70. +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  71. | :ref:`Vector3<class_Vector3>` | :ref:`get_scale<class_Basis_method_get_scale>` **(** **)** |const| |
  72. +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  73. | :ref:`Basis<class_Basis>` | :ref:`inverse<class_Basis_method_inverse>` **(** **)** |const| |
  74. +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  75. | :ref:`bool<class_bool>` | :ref:`is_equal_approx<class_Basis_method_is_equal_approx>` **(** :ref:`Basis<class_Basis>` b **)** |const| |
  76. +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  77. | :ref:`bool<class_bool>` | :ref:`is_finite<class_Basis_method_is_finite>` **(** **)** |const| |
  78. +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  79. | :ref:`Basis<class_Basis>` | :ref:`looking_at<class_Basis_method_looking_at>` **(** :ref:`Vector3<class_Vector3>` target, :ref:`Vector3<class_Vector3>` up=Vector3(0, 1, 0) **)** |static| |
  80. +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  81. | :ref:`Basis<class_Basis>` | :ref:`orthonormalized<class_Basis_method_orthonormalized>` **(** **)** |const| |
  82. +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  83. | :ref:`Basis<class_Basis>` | :ref:`rotated<class_Basis_method_rotated>` **(** :ref:`Vector3<class_Vector3>` axis, :ref:`float<class_float>` angle **)** |const| |
  84. +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  85. | :ref:`Basis<class_Basis>` | :ref:`scaled<class_Basis_method_scaled>` **(** :ref:`Vector3<class_Vector3>` scale **)** |const| |
  86. +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  87. | :ref:`Basis<class_Basis>` | :ref:`slerp<class_Basis_method_slerp>` **(** :ref:`Basis<class_Basis>` to, :ref:`float<class_float>` weight **)** |const| |
  88. +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  89. | :ref:`float<class_float>` | :ref:`tdotx<class_Basis_method_tdotx>` **(** :ref:`Vector3<class_Vector3>` with **)** |const| |
  90. +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  91. | :ref:`float<class_float>` | :ref:`tdoty<class_Basis_method_tdoty>` **(** :ref:`Vector3<class_Vector3>` with **)** |const| |
  92. +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  93. | :ref:`float<class_float>` | :ref:`tdotz<class_Basis_method_tdotz>` **(** :ref:`Vector3<class_Vector3>` with **)** |const| |
  94. +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  95. | :ref:`Basis<class_Basis>` | :ref:`transposed<class_Basis_method_transposed>` **(** **)** |const| |
  96. +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  97. .. rst-class:: classref-reftable-group
  98. Operators
  99. ---------
  100. .. table::
  101. :widths: auto
  102. +-------------------------------+-----------------------------------------------------------------------------------------------------+
  103. | :ref:`bool<class_bool>` | :ref:`operator !=<class_Basis_operator_neq_Basis>` **(** :ref:`Basis<class_Basis>` right **)** |
  104. +-------------------------------+-----------------------------------------------------------------------------------------------------+
  105. | :ref:`Basis<class_Basis>` | :ref:`operator *<class_Basis_operator_mul_Basis>` **(** :ref:`Basis<class_Basis>` right **)** |
  106. +-------------------------------+-----------------------------------------------------------------------------------------------------+
  107. | :ref:`Vector3<class_Vector3>` | :ref:`operator *<class_Basis_operator_mul_Vector3>` **(** :ref:`Vector3<class_Vector3>` right **)** |
  108. +-------------------------------+-----------------------------------------------------------------------------------------------------+
  109. | :ref:`Basis<class_Basis>` | :ref:`operator *<class_Basis_operator_mul_float>` **(** :ref:`float<class_float>` right **)** |
  110. +-------------------------------+-----------------------------------------------------------------------------------------------------+
  111. | :ref:`Basis<class_Basis>` | :ref:`operator *<class_Basis_operator_mul_int>` **(** :ref:`int<class_int>` right **)** |
  112. +-------------------------------+-----------------------------------------------------------------------------------------------------+
  113. | :ref:`bool<class_bool>` | :ref:`operator ==<class_Basis_operator_eq_Basis>` **(** :ref:`Basis<class_Basis>` right **)** |
  114. +-------------------------------+-----------------------------------------------------------------------------------------------------+
  115. | :ref:`Vector3<class_Vector3>` | :ref:`operator []<class_Basis_operator_idx_int>` **(** :ref:`int<class_int>` index **)** |
  116. +-------------------------------+-----------------------------------------------------------------------------------------------------+
  117. .. rst-class:: classref-section-separator
  118. ----
  119. .. rst-class:: classref-descriptions-group
  120. Constants
  121. ---------
  122. .. _class_Basis_constant_IDENTITY:
  123. .. rst-class:: classref-constant
  124. **IDENTITY** = ``Basis(1, 0, 0, 0, 1, 0, 0, 0, 1)``
  125. The identity basis, with no rotation or scaling applied.
  126. This is identical to calling ``Basis()`` without any parameters. This constant can be used to make your code clearer, and for consistency with C#.
  127. .. _class_Basis_constant_FLIP_X:
  128. .. rst-class:: classref-constant
  129. **FLIP_X** = ``Basis(-1, 0, 0, 0, 1, 0, 0, 0, 1)``
  130. The basis that will flip something along the X axis when used in a transformation.
  131. .. _class_Basis_constant_FLIP_Y:
  132. .. rst-class:: classref-constant
  133. **FLIP_Y** = ``Basis(1, 0, 0, 0, -1, 0, 0, 0, 1)``
  134. The basis that will flip something along the Y axis when used in a transformation.
  135. .. _class_Basis_constant_FLIP_Z:
  136. .. rst-class:: classref-constant
  137. **FLIP_Z** = ``Basis(1, 0, 0, 0, 1, 0, 0, 0, -1)``
  138. The basis that will flip something along the Z axis when used in a transformation.
  139. .. rst-class:: classref-section-separator
  140. ----
  141. .. rst-class:: classref-descriptions-group
  142. Property Descriptions
  143. ---------------------
  144. .. _class_Basis_property_x:
  145. .. rst-class:: classref-property
  146. :ref:`Vector3<class_Vector3>` **x** = ``Vector3(1, 0, 0)``
  147. The basis matrix's X vector (column 0). Equivalent to array index ``0``.
  148. .. rst-class:: classref-item-separator
  149. ----
  150. .. _class_Basis_property_y:
  151. .. rst-class:: classref-property
  152. :ref:`Vector3<class_Vector3>` **y** = ``Vector3(0, 1, 0)``
  153. The basis matrix's Y vector (column 1). Equivalent to array index ``1``.
  154. .. rst-class:: classref-item-separator
  155. ----
  156. .. _class_Basis_property_z:
  157. .. rst-class:: classref-property
  158. :ref:`Vector3<class_Vector3>` **z** = ``Vector3(0, 0, 1)``
  159. The basis matrix's Z vector (column 2). Equivalent to array index ``2``.
  160. .. rst-class:: classref-section-separator
  161. ----
  162. .. rst-class:: classref-descriptions-group
  163. Constructor Descriptions
  164. ------------------------
  165. .. _class_Basis_constructor_Basis:
  166. .. rst-class:: classref-constructor
  167. :ref:`Basis<class_Basis>` **Basis** **(** **)**
  168. Constructs a default-initialized **Basis** set to :ref:`IDENTITY<class_Basis_constant_IDENTITY>`.
  169. .. rst-class:: classref-item-separator
  170. ----
  171. .. rst-class:: classref-constructor
  172. :ref:`Basis<class_Basis>` **Basis** **(** :ref:`Basis<class_Basis>` from **)**
  173. Constructs a **Basis** as a copy of the given **Basis**.
  174. .. rst-class:: classref-item-separator
  175. ----
  176. .. rst-class:: classref-constructor
  177. :ref:`Basis<class_Basis>` **Basis** **(** :ref:`Vector3<class_Vector3>` axis, :ref:`float<class_float>` angle **)**
  178. Constructs a pure rotation basis matrix, rotated around the given ``axis`` by ``angle`` (in radians). The axis must be a normalized vector.
  179. .. rst-class:: classref-item-separator
  180. ----
  181. .. rst-class:: classref-constructor
  182. :ref:`Basis<class_Basis>` **Basis** **(** :ref:`Quaternion<class_Quaternion>` from **)**
  183. Constructs a pure rotation basis matrix from the given quaternion.
  184. .. rst-class:: classref-item-separator
  185. ----
  186. .. rst-class:: classref-constructor
  187. :ref:`Basis<class_Basis>` **Basis** **(** :ref:`Vector3<class_Vector3>` x_axis, :ref:`Vector3<class_Vector3>` y_axis, :ref:`Vector3<class_Vector3>` z_axis **)**
  188. Constructs a basis matrix from 3 axis vectors (matrix columns).
  189. .. rst-class:: classref-section-separator
  190. ----
  191. .. rst-class:: classref-descriptions-group
  192. Method Descriptions
  193. -------------------
  194. .. _class_Basis_method_determinant:
  195. .. rst-class:: classref-method
  196. :ref:`float<class_float>` **determinant** **(** **)** |const|
  197. Returns the determinant of the basis matrix. If the basis is uniformly scaled, its determinant is the square of the scale.
  198. A negative determinant means the basis has a negative scale. A zero determinant means the basis isn't invertible, and is usually considered invalid.
  199. .. rst-class:: classref-item-separator
  200. ----
  201. .. _class_Basis_method_from_euler:
  202. .. rst-class:: classref-method
  203. :ref:`Basis<class_Basis>` **from_euler** **(** :ref:`Vector3<class_Vector3>` euler, :ref:`int<class_int>` order=2 **)** |static|
  204. Constructs a pure rotation Basis matrix from Euler angles in the specified Euler rotation order. By default, use YXZ order (most common). See the :ref:`EulerOrder<enum_@GlobalScope_EulerOrder>` enum for possible values.
  205. .. rst-class:: classref-item-separator
  206. ----
  207. .. _class_Basis_method_from_scale:
  208. .. rst-class:: classref-method
  209. :ref:`Basis<class_Basis>` **from_scale** **(** :ref:`Vector3<class_Vector3>` scale **)** |static|
  210. Constructs a pure scale basis matrix with no rotation or shearing. The scale values are set as the diagonal of the matrix, and the other parts of the matrix are zero.
  211. .. rst-class:: classref-item-separator
  212. ----
  213. .. _class_Basis_method_get_euler:
  214. .. rst-class:: classref-method
  215. :ref:`Vector3<class_Vector3>` **get_euler** **(** :ref:`int<class_int>` order=2 **)** |const|
  216. Returns the basis's rotation in the form of Euler angles. The Euler order depends on the ``order`` parameter, by default it uses the YXZ convention: when decomposing, first Z, then X, and Y last. The returned vector contains the rotation angles in the format (X angle, Y angle, Z angle).
  217. Consider using the :ref:`get_rotation_quaternion<class_Basis_method_get_rotation_quaternion>` method instead, which returns a :ref:`Quaternion<class_Quaternion>` quaternion instead of Euler angles.
  218. .. rst-class:: classref-item-separator
  219. ----
  220. .. _class_Basis_method_get_rotation_quaternion:
  221. .. rst-class:: classref-method
  222. :ref:`Quaternion<class_Quaternion>` **get_rotation_quaternion** **(** **)** |const|
  223. Returns the basis's rotation in the form of a quaternion. See :ref:`get_euler<class_Basis_method_get_euler>` if you need Euler angles, but keep in mind quaternions should generally be preferred to Euler angles.
  224. .. rst-class:: classref-item-separator
  225. ----
  226. .. _class_Basis_method_get_scale:
  227. .. rst-class:: classref-method
  228. :ref:`Vector3<class_Vector3>` **get_scale** **(** **)** |const|
  229. Assuming that the matrix is the combination of a rotation and scaling, return the absolute value of scaling factors along each axis.
  230. .. rst-class:: classref-item-separator
  231. ----
  232. .. _class_Basis_method_inverse:
  233. .. rst-class:: classref-method
  234. :ref:`Basis<class_Basis>` **inverse** **(** **)** |const|
  235. Returns the inverse of the matrix.
  236. .. rst-class:: classref-item-separator
  237. ----
  238. .. _class_Basis_method_is_equal_approx:
  239. .. rst-class:: classref-method
  240. :ref:`bool<class_bool>` **is_equal_approx** **(** :ref:`Basis<class_Basis>` b **)** |const|
  241. Returns ``true`` if this basis and ``b`` are approximately equal, by calling :ref:`@GlobalScope.is_equal_approx<class_@GlobalScope_method_is_equal_approx>` on all vector components.
  242. .. rst-class:: classref-item-separator
  243. ----
  244. .. _class_Basis_method_is_finite:
  245. .. rst-class:: classref-method
  246. :ref:`bool<class_bool>` **is_finite** **(** **)** |const|
  247. Returns ``true`` if this basis is finite, by calling :ref:`@GlobalScope.is_finite<class_@GlobalScope_method_is_finite>` on all vector components.
  248. .. rst-class:: classref-item-separator
  249. ----
  250. .. _class_Basis_method_looking_at:
  251. .. rst-class:: classref-method
  252. :ref:`Basis<class_Basis>` **looking_at** **(** :ref:`Vector3<class_Vector3>` target, :ref:`Vector3<class_Vector3>` up=Vector3(0, 1, 0) **)** |static|
  253. Creates a Basis with a rotation such that the forward axis (-Z) points towards the ``target`` position.
  254. The up axis (+Y) points as close to the ``up`` vector as possible while staying perpendicular to the forward axis. The resulting Basis is orthonormalized. The ``target`` and ``up`` vectors cannot be zero, and cannot be parallel to each other.
  255. .. rst-class:: classref-item-separator
  256. ----
  257. .. _class_Basis_method_orthonormalized:
  258. .. rst-class:: classref-method
  259. :ref:`Basis<class_Basis>` **orthonormalized** **(** **)** |const|
  260. Returns the orthonormalized version of the matrix (useful to call from time to time to avoid rounding error for orthogonal matrices). This performs a Gram-Schmidt orthonormalization on the basis of the matrix.
  261. .. rst-class:: classref-item-separator
  262. ----
  263. .. _class_Basis_method_rotated:
  264. .. rst-class:: classref-method
  265. :ref:`Basis<class_Basis>` **rotated** **(** :ref:`Vector3<class_Vector3>` axis, :ref:`float<class_float>` angle **)** |const|
  266. Introduce an additional rotation around the given axis by ``angle`` (in radians). The axis must be a normalized vector.
  267. .. rst-class:: classref-item-separator
  268. ----
  269. .. _class_Basis_method_scaled:
  270. .. rst-class:: classref-method
  271. :ref:`Basis<class_Basis>` **scaled** **(** :ref:`Vector3<class_Vector3>` scale **)** |const|
  272. Introduce an additional scaling specified by the given 3D scaling factor.
  273. .. rst-class:: classref-item-separator
  274. ----
  275. .. _class_Basis_method_slerp:
  276. .. rst-class:: classref-method
  277. :ref:`Basis<class_Basis>` **slerp** **(** :ref:`Basis<class_Basis>` to, :ref:`float<class_float>` weight **)** |const|
  278. Assuming that the matrix is a proper rotation matrix, slerp performs a spherical-linear interpolation with another rotation matrix.
  279. .. rst-class:: classref-item-separator
  280. ----
  281. .. _class_Basis_method_tdotx:
  282. .. rst-class:: classref-method
  283. :ref:`float<class_float>` **tdotx** **(** :ref:`Vector3<class_Vector3>` with **)** |const|
  284. Transposed dot product with the X axis of the matrix.
  285. .. rst-class:: classref-item-separator
  286. ----
  287. .. _class_Basis_method_tdoty:
  288. .. rst-class:: classref-method
  289. :ref:`float<class_float>` **tdoty** **(** :ref:`Vector3<class_Vector3>` with **)** |const|
  290. Transposed dot product with the Y axis of the matrix.
  291. .. rst-class:: classref-item-separator
  292. ----
  293. .. _class_Basis_method_tdotz:
  294. .. rst-class:: classref-method
  295. :ref:`float<class_float>` **tdotz** **(** :ref:`Vector3<class_Vector3>` with **)** |const|
  296. Transposed dot product with the Z axis of the matrix.
  297. .. rst-class:: classref-item-separator
  298. ----
  299. .. _class_Basis_method_transposed:
  300. .. rst-class:: classref-method
  301. :ref:`Basis<class_Basis>` **transposed** **(** **)** |const|
  302. Returns the transposed version of the matrix.
  303. .. rst-class:: classref-section-separator
  304. ----
  305. .. rst-class:: classref-descriptions-group
  306. Operator Descriptions
  307. ---------------------
  308. .. _class_Basis_operator_neq_Basis:
  309. .. rst-class:: classref-operator
  310. :ref:`bool<class_bool>` **operator !=** **(** :ref:`Basis<class_Basis>` right **)**
  311. Returns ``true`` if the **Basis** matrices are not equal.
  312. \ **Note:** Due to floating-point precision errors, consider using :ref:`is_equal_approx<class_Basis_method_is_equal_approx>` instead, which is more reliable.
  313. .. rst-class:: classref-item-separator
  314. ----
  315. .. _class_Basis_operator_mul_Basis:
  316. .. rst-class:: classref-operator
  317. :ref:`Basis<class_Basis>` **operator *** **(** :ref:`Basis<class_Basis>` right **)**
  318. Composes these two basis matrices by multiplying them together. This has the effect of transforming the second basis (the child) by the first basis (the parent).
  319. .. rst-class:: classref-item-separator
  320. ----
  321. .. _class_Basis_operator_mul_Vector3:
  322. .. rst-class:: classref-operator
  323. :ref:`Vector3<class_Vector3>` **operator *** **(** :ref:`Vector3<class_Vector3>` right **)**
  324. Transforms (multiplies) the :ref:`Vector3<class_Vector3>` by the given **Basis** matrix.
  325. .. rst-class:: classref-item-separator
  326. ----
  327. .. _class_Basis_operator_mul_float:
  328. .. rst-class:: classref-operator
  329. :ref:`Basis<class_Basis>` **operator *** **(** :ref:`float<class_float>` right **)**
  330. This operator multiplies all components of the **Basis**, which scales it uniformly.
  331. .. rst-class:: classref-item-separator
  332. ----
  333. .. _class_Basis_operator_mul_int:
  334. .. rst-class:: classref-operator
  335. :ref:`Basis<class_Basis>` **operator *** **(** :ref:`int<class_int>` right **)**
  336. This operator multiplies all components of the **Basis**, which scales it uniformly.
  337. .. rst-class:: classref-item-separator
  338. ----
  339. .. _class_Basis_operator_eq_Basis:
  340. .. rst-class:: classref-operator
  341. :ref:`bool<class_bool>` **operator ==** **(** :ref:`Basis<class_Basis>` right **)**
  342. Returns ``true`` if the **Basis** matrices are exactly equal.
  343. \ **Note:** Due to floating-point precision errors, consider using :ref:`is_equal_approx<class_Basis_method_is_equal_approx>` instead, which is more reliable.
  344. .. rst-class:: classref-item-separator
  345. ----
  346. .. _class_Basis_operator_idx_int:
  347. .. rst-class:: classref-operator
  348. :ref:`Vector3<class_Vector3>` **operator []** **(** :ref:`int<class_int>` index **)**
  349. Access basis components using their index. ``b[0]`` is equivalent to ``b.x``, ``b[1]`` is equivalent to ``b.y``, and ``b[2]`` is equivalent to ``b.z``.
  350. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  351. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  352. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  353. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  354. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  355. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`