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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/4.0/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/4.0/doc/classes/AudioEffectEQ.xml.
- .. _class_AudioEffectEQ:
- AudioEffectEQ
- =============
- **Inherits:** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
- **Inherited By:** :ref:`AudioEffectEQ10<class_AudioEffectEQ10>`, :ref:`AudioEffectEQ21<class_AudioEffectEQ21>`, :ref:`AudioEffectEQ6<class_AudioEffectEQ6>`
- Base class for audio equalizers. Gives you control over frequencies.
- Use it to create a custom equalizer if :ref:`AudioEffectEQ6<class_AudioEffectEQ6>`, :ref:`AudioEffectEQ10<class_AudioEffectEQ10>` or :ref:`AudioEffectEQ21<class_AudioEffectEQ21>` don't fit your needs.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- AudioEffectEQ gives you control over frequencies. Use it to compensate for existing deficiencies in audio. AudioEffectEQs are useful on the Master bus to completely master a mix and give it more character. They are also useful when a game is run on a mobile device, to adjust the mix to that kind of speakers (it can be added but disabled when headphones are plugged).
- .. rst-class:: classref-introduction-group
- Tutorials
- ---------
- - :doc:`Audio buses <../tutorials/audio/audio_buses>`
- .. rst-class:: classref-reftable-group
- Methods
- -------
- .. table::
- :widths: auto
- +---------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_band_count<class_AudioEffectEQ_method_get_band_count>` **(** **)** |const| |
- +---------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_band_gain_db<class_AudioEffectEQ_method_get_band_gain_db>` **(** :ref:`int<class_int>` band_idx **)** |const| |
- +---------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_band_gain_db<class_AudioEffectEQ_method_set_band_gain_db>` **(** :ref:`int<class_int>` band_idx, :ref:`float<class_float>` volume_db **)** |
- +---------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Method Descriptions
- -------------------
- .. _class_AudioEffectEQ_method_get_band_count:
- .. rst-class:: classref-method
- :ref:`int<class_int>` **get_band_count** **(** **)** |const|
- Returns the number of bands of the equalizer.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AudioEffectEQ_method_get_band_gain_db:
- .. rst-class:: classref-method
- :ref:`float<class_float>` **get_band_gain_db** **(** :ref:`int<class_int>` band_idx **)** |const|
- Returns the band's gain at the specified index, in dB.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AudioEffectEQ_method_set_band_gain_db:
- .. rst-class:: classref-method
- void **set_band_gain_db** **(** :ref:`int<class_int>` band_idx, :ref:`float<class_float>` volume_db **)**
- Sets band's gain at the specified index, in dB.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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