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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/master/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml.
- .. _class_WebSocketMultiplayerPeer:
- WebSocketMultiplayerPeer
- ========================
- **Inherits:** :ref:`MultiplayerPeer<class_MultiplayerPeer>` **<** :ref:`PacketPeer<class_PacketPeer>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
- Base class for WebSocket server and client.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- Base class for WebSocket server and client, allowing them to be used as multiplayer peer for the :ref:`MultiplayerAPI<class_MultiplayerAPI>`.
- \ **Note:** When exporting to Android, make sure to enable the ``INTERNET`` permission in the Android export preset before exporting the project or using one-click deploy. Otherwise, network communication of any kind will be blocked by Android.
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +---------------------------------------------------+-------------------------------------------------------------------------------------------+-------------------------+
- | :ref:`PackedStringArray<class_PackedStringArray>` | :ref:`handshake_headers<class_WebSocketMultiplayerPeer_property_handshake_headers>` | ``PackedStringArray()`` |
- +---------------------------------------------------+-------------------------------------------------------------------------------------------+-------------------------+
- | :ref:`float<class_float>` | :ref:`handshake_timeout<class_WebSocketMultiplayerPeer_property_handshake_timeout>` | ``3.0`` |
- +---------------------------------------------------+-------------------------------------------------------------------------------------------+-------------------------+
- | :ref:`int<class_int>` | :ref:`inbound_buffer_size<class_WebSocketMultiplayerPeer_property_inbound_buffer_size>` | ``65535`` |
- +---------------------------------------------------+-------------------------------------------------------------------------------------------+-------------------------+
- | :ref:`int<class_int>` | :ref:`max_queued_packets<class_WebSocketMultiplayerPeer_property_max_queued_packets>` | ``4096`` |
- +---------------------------------------------------+-------------------------------------------------------------------------------------------+-------------------------+
- | :ref:`int<class_int>` | :ref:`outbound_buffer_size<class_WebSocketMultiplayerPeer_property_outbound_buffer_size>` | ``65535`` |
- +---------------------------------------------------+-------------------------------------------------------------------------------------------+-------------------------+
- | :ref:`PackedStringArray<class_PackedStringArray>` | :ref:`supported_protocols<class_WebSocketMultiplayerPeer_property_supported_protocols>` | ``PackedStringArray()`` |
- +---------------------------------------------------+-------------------------------------------------------------------------------------------+-------------------------+
- .. rst-class:: classref-reftable-group
- Methods
- -------
- .. table::
- :widths: auto
- +-------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Error<enum_@GlobalScope_Error>` | :ref:`create_client<class_WebSocketMultiplayerPeer_method_create_client>`\ (\ url\: :ref:`String<class_String>`, tls_client_options\: :ref:`TLSOptions<class_TLSOptions>` = null\ ) |
- +-------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Error<enum_@GlobalScope_Error>` | :ref:`create_server<class_WebSocketMultiplayerPeer_method_create_server>`\ (\ port\: :ref:`int<class_int>`, bind_address\: :ref:`String<class_String>` = "*", tls_server_options\: :ref:`TLSOptions<class_TLSOptions>` = null\ ) |
- +-------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`WebSocketPeer<class_WebSocketPeer>` | :ref:`get_peer<class_WebSocketMultiplayerPeer_method_get_peer>`\ (\ peer_id\: :ref:`int<class_int>`\ ) |const| |
- +-------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`String<class_String>` | :ref:`get_peer_address<class_WebSocketMultiplayerPeer_method_get_peer_address>`\ (\ id\: :ref:`int<class_int>`\ ) |const| |
- +-------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_peer_port<class_WebSocketMultiplayerPeer_method_get_peer_port>`\ (\ id\: :ref:`int<class_int>`\ ) |const| |
- +-------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_WebSocketMultiplayerPeer_property_handshake_headers:
- .. rst-class:: classref-property
- :ref:`PackedStringArray<class_PackedStringArray>` **handshake_headers** = ``PackedStringArray()`` :ref:`🔗<class_WebSocketMultiplayerPeer_property_handshake_headers>`
- .. rst-class:: classref-property-setget
- - |void| **set_handshake_headers**\ (\ value\: :ref:`PackedStringArray<class_PackedStringArray>`\ )
- - :ref:`PackedStringArray<class_PackedStringArray>` **get_handshake_headers**\ (\ )
- The extra headers to use during handshake. See :ref:`WebSocketPeer.handshake_headers<class_WebSocketPeer_property_handshake_headers>` for more details.
- **Note:** The returned array is *copied* and any changes to it will not update the original property value. See :ref:`PackedStringArray<class_PackedStringArray>` for more details.
- .. rst-class:: classref-item-separator
- ----
- .. _class_WebSocketMultiplayerPeer_property_handshake_timeout:
- .. rst-class:: classref-property
- :ref:`float<class_float>` **handshake_timeout** = ``3.0`` :ref:`🔗<class_WebSocketMultiplayerPeer_property_handshake_timeout>`
- .. rst-class:: classref-property-setget
- - |void| **set_handshake_timeout**\ (\ value\: :ref:`float<class_float>`\ )
- - :ref:`float<class_float>` **get_handshake_timeout**\ (\ )
- The maximum time each peer can stay in a connecting state before being dropped.
- .. rst-class:: classref-item-separator
- ----
- .. _class_WebSocketMultiplayerPeer_property_inbound_buffer_size:
- .. rst-class:: classref-property
- :ref:`int<class_int>` **inbound_buffer_size** = ``65535`` :ref:`🔗<class_WebSocketMultiplayerPeer_property_inbound_buffer_size>`
- .. rst-class:: classref-property-setget
- - |void| **set_inbound_buffer_size**\ (\ value\: :ref:`int<class_int>`\ )
- - :ref:`int<class_int>` **get_inbound_buffer_size**\ (\ )
- The inbound buffer size for connected peers. See :ref:`WebSocketPeer.inbound_buffer_size<class_WebSocketPeer_property_inbound_buffer_size>` for more details.
- .. rst-class:: classref-item-separator
- ----
- .. _class_WebSocketMultiplayerPeer_property_max_queued_packets:
- .. rst-class:: classref-property
- :ref:`int<class_int>` **max_queued_packets** = ``4096`` :ref:`🔗<class_WebSocketMultiplayerPeer_property_max_queued_packets>`
- .. rst-class:: classref-property-setget
- - |void| **set_max_queued_packets**\ (\ value\: :ref:`int<class_int>`\ )
- - :ref:`int<class_int>` **get_max_queued_packets**\ (\ )
- The maximum number of queued packets for connected peers. See :ref:`WebSocketPeer.max_queued_packets<class_WebSocketPeer_property_max_queued_packets>` for more details.
- .. rst-class:: classref-item-separator
- ----
- .. _class_WebSocketMultiplayerPeer_property_outbound_buffer_size:
- .. rst-class:: classref-property
- :ref:`int<class_int>` **outbound_buffer_size** = ``65535`` :ref:`🔗<class_WebSocketMultiplayerPeer_property_outbound_buffer_size>`
- .. rst-class:: classref-property-setget
- - |void| **set_outbound_buffer_size**\ (\ value\: :ref:`int<class_int>`\ )
- - :ref:`int<class_int>` **get_outbound_buffer_size**\ (\ )
- The outbound buffer size for connected peers. See :ref:`WebSocketPeer.outbound_buffer_size<class_WebSocketPeer_property_outbound_buffer_size>` for more details.
- .. rst-class:: classref-item-separator
- ----
- .. _class_WebSocketMultiplayerPeer_property_supported_protocols:
- .. rst-class:: classref-property
- :ref:`PackedStringArray<class_PackedStringArray>` **supported_protocols** = ``PackedStringArray()`` :ref:`🔗<class_WebSocketMultiplayerPeer_property_supported_protocols>`
- .. rst-class:: classref-property-setget
- - |void| **set_supported_protocols**\ (\ value\: :ref:`PackedStringArray<class_PackedStringArray>`\ )
- - :ref:`PackedStringArray<class_PackedStringArray>` **get_supported_protocols**\ (\ )
- The supported WebSocket sub-protocols. See :ref:`WebSocketPeer.supported_protocols<class_WebSocketPeer_property_supported_protocols>` for more details.
- **Note:** The returned array is *copied* and any changes to it will not update the original property value. See :ref:`PackedStringArray<class_PackedStringArray>` for more details.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Method Descriptions
- -------------------
- .. _class_WebSocketMultiplayerPeer_method_create_client:
- .. rst-class:: classref-method
- :ref:`Error<enum_@GlobalScope_Error>` **create_client**\ (\ url\: :ref:`String<class_String>`, tls_client_options\: :ref:`TLSOptions<class_TLSOptions>` = null\ ) :ref:`🔗<class_WebSocketMultiplayerPeer_method_create_client>`
- Starts a new multiplayer client connecting to the given ``url``. TLS certificates will be verified against the hostname when connecting using the ``wss://`` protocol. You can pass the optional ``tls_client_options`` parameter to customize the trusted certification authorities, or disable the common name verification. See :ref:`TLSOptions.client<class_TLSOptions_method_client>` and :ref:`TLSOptions.client_unsafe<class_TLSOptions_method_client_unsafe>`.
- \ **Note:** It is recommended to specify the scheme part of the URL, i.e. the ``url`` should start with either ``ws://`` or ``wss://``.
- .. rst-class:: classref-item-separator
- ----
- .. _class_WebSocketMultiplayerPeer_method_create_server:
- .. rst-class:: classref-method
- :ref:`Error<enum_@GlobalScope_Error>` **create_server**\ (\ port\: :ref:`int<class_int>`, bind_address\: :ref:`String<class_String>` = "*", tls_server_options\: :ref:`TLSOptions<class_TLSOptions>` = null\ ) :ref:`🔗<class_WebSocketMultiplayerPeer_method_create_server>`
- Starts a new multiplayer server listening on the given ``port``. You can optionally specify a ``bind_address``, and provide valid ``tls_server_options`` to use TLS. See :ref:`TLSOptions.server<class_TLSOptions_method_server>`.
- .. rst-class:: classref-item-separator
- ----
- .. _class_WebSocketMultiplayerPeer_method_get_peer:
- .. rst-class:: classref-method
- :ref:`WebSocketPeer<class_WebSocketPeer>` **get_peer**\ (\ peer_id\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_WebSocketMultiplayerPeer_method_get_peer>`
- Returns the :ref:`WebSocketPeer<class_WebSocketPeer>` associated to the given ``peer_id``.
- .. rst-class:: classref-item-separator
- ----
- .. _class_WebSocketMultiplayerPeer_method_get_peer_address:
- .. rst-class:: classref-method
- :ref:`String<class_String>` **get_peer_address**\ (\ id\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_WebSocketMultiplayerPeer_method_get_peer_address>`
- Returns the IP address of the given peer.
- .. rst-class:: classref-item-separator
- ----
- .. _class_WebSocketMultiplayerPeer_method_get_peer_port:
- .. rst-class:: classref-method
- :ref:`int<class_int>` **get_peer_port**\ (\ id\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_WebSocketMultiplayerPeer_method_get_peer_port>`
- Returns the remote port of the given peer.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
- .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
- .. |void| replace:: :abbr:`void (No return value.)`
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