class_visualshadernodeparticleemitter.rst 3.1 KB

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  2. .. DO NOT EDIT THIS FILE!!!
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  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/VisualShaderNodeParticleEmitter.xml.
  6. .. _class_VisualShaderNodeParticleEmitter:
  7. VisualShaderNodeParticleEmitter
  8. ===============================
  9. **Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. **Inherited By:** :ref:`VisualShaderNodeParticleBoxEmitter<class_VisualShaderNodeParticleBoxEmitter>`, :ref:`VisualShaderNodeParticleMeshEmitter<class_VisualShaderNodeParticleMeshEmitter>`, :ref:`VisualShaderNodeParticleRingEmitter<class_VisualShaderNodeParticleRingEmitter>`, :ref:`VisualShaderNodeParticleSphereEmitter<class_VisualShaderNodeParticleSphereEmitter>`
  11. A base class for particle emitters.
  12. .. rst-class:: classref-introduction-group
  13. Description
  14. -----------
  15. Particle emitter nodes can be used in "start" step of particle shaders and they define the starting position of the particles. Connect them to the Position output port.
  16. .. rst-class:: classref-reftable-group
  17. Properties
  18. ----------
  19. .. table::
  20. :widths: auto
  21. +-------------------------+------------------------------------------------------------------------+-----------+
  22. | :ref:`bool<class_bool>` | :ref:`mode_2d<class_VisualShaderNodeParticleEmitter_property_mode_2d>` | ``false`` |
  23. +-------------------------+------------------------------------------------------------------------+-----------+
  24. .. rst-class:: classref-section-separator
  25. ----
  26. .. rst-class:: classref-descriptions-group
  27. Property Descriptions
  28. ---------------------
  29. .. _class_VisualShaderNodeParticleEmitter_property_mode_2d:
  30. .. rst-class:: classref-property
  31. :ref:`bool<class_bool>` **mode_2d** = ``false`` :ref:`🔗<class_VisualShaderNodeParticleEmitter_property_mode_2d>`
  32. .. rst-class:: classref-property-setget
  33. - |void| **set_mode_2d**\ (\ value\: :ref:`bool<class_bool>`\ )
  34. - :ref:`bool<class_bool>` **is_mode_2d**\ (\ )
  35. If ``true``, the result of this emitter is projected to 2D space. By default it is ``false`` and meant for use in 3D space.
  36. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  37. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  38. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  39. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  40. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  41. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  42. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
  43. .. |void| replace:: :abbr:`void (No return value.)`