class_visualshadernodecolorfunc.rst 4.8 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/VisualShaderNodeColorFunc.xml.
  6. .. _class_VisualShaderNodeColorFunc:
  7. VisualShaderNodeColorFunc
  8. =========================
  9. **Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. A :ref:`Color<class_Color>` function to be used within the visual shader graph.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. Accept a :ref:`Color<class_Color>` to the input port and transform it according to :ref:`function<class_VisualShaderNodeColorFunc_property_function>`.
  15. .. rst-class:: classref-reftable-group
  16. Properties
  17. ----------
  18. .. table::
  19. :widths: auto
  20. +----------------------------------------------------------+--------------------------------------------------------------------+-------+
  21. | :ref:`Function<enum_VisualShaderNodeColorFunc_Function>` | :ref:`function<class_VisualShaderNodeColorFunc_property_function>` | ``0`` |
  22. +----------------------------------------------------------+--------------------------------------------------------------------+-------+
  23. .. rst-class:: classref-section-separator
  24. ----
  25. .. rst-class:: classref-descriptions-group
  26. Enumerations
  27. ------------
  28. .. _enum_VisualShaderNodeColorFunc_Function:
  29. .. rst-class:: classref-enumeration
  30. enum **Function**: :ref:`🔗<enum_VisualShaderNodeColorFunc_Function>`
  31. .. _class_VisualShaderNodeColorFunc_constant_FUNC_GRAYSCALE:
  32. .. rst-class:: classref-enumeration-constant
  33. :ref:`Function<enum_VisualShaderNodeColorFunc_Function>` **FUNC_GRAYSCALE** = ``0``
  34. Converts the color to grayscale using the following formula:
  35. ::
  36. vec3 c = input;
  37. float max1 = max(c.r, c.g);
  38. float max2 = max(max1, c.b);
  39. float max3 = max(max1, max2);
  40. return vec3(max3, max3, max3);
  41. .. _class_VisualShaderNodeColorFunc_constant_FUNC_HSV2RGB:
  42. .. rst-class:: classref-enumeration-constant
  43. :ref:`Function<enum_VisualShaderNodeColorFunc_Function>` **FUNC_HSV2RGB** = ``1``
  44. Converts HSV vector to RGB equivalent.
  45. .. _class_VisualShaderNodeColorFunc_constant_FUNC_RGB2HSV:
  46. .. rst-class:: classref-enumeration-constant
  47. :ref:`Function<enum_VisualShaderNodeColorFunc_Function>` **FUNC_RGB2HSV** = ``2``
  48. Converts RGB vector to HSV equivalent.
  49. .. _class_VisualShaderNodeColorFunc_constant_FUNC_SEPIA:
  50. .. rst-class:: classref-enumeration-constant
  51. :ref:`Function<enum_VisualShaderNodeColorFunc_Function>` **FUNC_SEPIA** = ``3``
  52. Applies sepia tone effect using the following formula:
  53. ::
  54. vec3 c = input;
  55. float r = (c.r * 0.393) + (c.g * 0.769) + (c.b * 0.189);
  56. float g = (c.r * 0.349) + (c.g * 0.686) + (c.b * 0.168);
  57. float b = (c.r * 0.272) + (c.g * 0.534) + (c.b * 0.131);
  58. return vec3(r, g, b);
  59. .. _class_VisualShaderNodeColorFunc_constant_FUNC_MAX:
  60. .. rst-class:: classref-enumeration-constant
  61. :ref:`Function<enum_VisualShaderNodeColorFunc_Function>` **FUNC_MAX** = ``4``
  62. Represents the size of the :ref:`Function<enum_VisualShaderNodeColorFunc_Function>` enum.
  63. .. rst-class:: classref-section-separator
  64. ----
  65. .. rst-class:: classref-descriptions-group
  66. Property Descriptions
  67. ---------------------
  68. .. _class_VisualShaderNodeColorFunc_property_function:
  69. .. rst-class:: classref-property
  70. :ref:`Function<enum_VisualShaderNodeColorFunc_Function>` **function** = ``0`` :ref:`🔗<class_VisualShaderNodeColorFunc_property_function>`
  71. .. rst-class:: classref-property-setget
  72. - |void| **set_function**\ (\ value\: :ref:`Function<enum_VisualShaderNodeColorFunc_Function>`\ )
  73. - :ref:`Function<enum_VisualShaderNodeColorFunc_Function>` **get_function**\ (\ )
  74. A function to be applied to the input color. See :ref:`Function<enum_VisualShaderNodeColorFunc_Function>` for options.
  75. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  76. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  77. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  78. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  79. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  80. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  81. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
  82. .. |void| replace:: :abbr:`void (No return value.)`